75 replies · 3.72k views · thread synced · 6 days ago
· View on torn.com
About this thread
Posts archived:76 / 76 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Counted by TornLife from the archived posts.
Archived posts
76
Discussion span
→
Authority score
54 / 100
Historical score
33 / 100
Story score
66 / 100
Engagement score
80 / 100
People posting, likes and official posts are not counted for this thread yet: on threads longer than one page they come from a periodic pass over the archive, which has not covered it.
Most-liked replies
RiceWilly[903854]
· 38 likes · Instead of just having levels, why not have something that adjusts your play style that can't be switched between easily. Obviously just spitballing. Torns landing page advertises "picking your path" which to an extent is true. But I would argue …
h3110[2493776]
· 38 likes · no plz no wait let me hit 100 first... the end is near don't make it farther for me
Blunt[2076337]
· 22 likes · If Ched was a real OG, he woulda stopped Leveling at 69 Now he'll have to push it up to level 420 if he does bump it up
We're now at 1,909 level 100's in game, so wont be long until 2,000. Will we ever go above level 100? (like BB did) Do we need higher levels? What should the new highest level go to?
Discuss...
Personally I feel its time it gets increased to at least 150. Gives everyone at level 100 something to aim for. Obviously to get that far would take a long long time.
2000 now o: all I know is that I was the 1643rd, it would be nice to see levels above 100, it would also be nice if the fortune teller would tell me what my true level is now. Instead, she just robs me >:(
Exp beyond level 100 exists on true level spies (or at least it used to, it's been a long while since I last saw one of those). So at the very least it's probably counting in the background, who knows if it'll make a difference someday.
Realistically, there should be a cap at level 50. Experience no longer means anything, every 15 Karma you reach gives you one Krastinov Point (KP). KP can be exchanged for life at a rate of one per thirty, but I'm not sure which way yet. But only on Sundays!
IIRC your experience does not stop once you hit level 100.
The visible (level) cap is 100, however your hidden (experience) level could well be 110, 120...etc... and would just be an [upgrade] until you reach your true level if the visible cap were ever adjusted.
So, yes it would be something to aim for but at the same time...some might already be there. Lol.
If they raise the level cap then everyone will just pile up at the new max.
The problem all started when leaves could contribute to chains. Under the old system it was only hospitaliizes. That made pushing to level 100 a lot harder because hosps give little xp.
If raised it would require a lot more exp than level 99 to 100 to get to 101. So not everyone would level up at the same speed/time. To get to 100 to 150 would need to take several years minimum.
Maybe unlocking new exclusive areas/items etc at every 5 intervals? (Clothing, non tradable items, new shops, an exclusive club with specials?)
The skeptic in me wants to say that Ched didn't remove level 101 and beyond, he just raised the exp requirement to ungodly levels and is just waiting for someone to finally do it.