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IMMORTAL EMPIRES

Started by H4D35 [1487001] on in Gaming.

41 replies · 192 views · thread synced · 23 days ago · View on torn.com
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H4D35 [1487001]
ok so now that its released feel free to post any and all related content in this thread

be it game clips/mods/character builds/strats/youtube vids/memes/ etc you name it i want it like f**king blood for the blood god and skulls for the skull throne

[image: i.kym-cdn.com]
A_Mean_Person [1631303]
I'm not even a fan of Warhammer in particular, but if there is a total war with a massive map, I surely take it.

I have all 3 games, but am missing quite a few dlc on Warhammer I and II, so if I read it right a while back, I should have some locked content.

But either way, will be giving it a go as soon as I have the time.
H4D35 [1487001]
IE is what got me right into the game LOL in regards to the dlcs, you wont be able to play AS those characters but they will still be in the game and you will still be able to fight/see them in the game without owning them
A_Mean_Person [1631303]
I don't like feeling excluded. I'm missing only 6 DLC's from Warhammer II aparently, so going to check who has the best prices atm and get the rest. Should be around 30€ for it all.

I've logged for a bit, it sure is a lot of options to pic from... that is for sure. Will give it a go later on today.
H4D35 [1487001]
aye you can usually get them for a few $ on g2a etc is good for picking up the stragglers LOL

i noticed i already have the blood god pack which is nice instead of having to buy it again XD

there are so many options its f**king glorious
A_Mean_Person [1631303]
Mmmm, g2a is way too shady. I set my limits in the likes of CDkeys or Instant-Gaming. Anything user to used that involves money, its a pass. (I do trades on Barter though)

Anyways got them on Steam itself instead, its were it was actually cheaper at the time (still have an issue with a Warhammer I DLC not working though, so have 1 char locked from a DLC i own).

Been playing for a while yesterday, but changing turns becomes too much of your gameplay rather soon... I mean in my game they show me moves miles away for whatever reason... So i either skip and have no clue on what is going on elsewere, or i can get popcorns and watch a show between turns...

Got to check the mod workshop to see if there is something to just remove agents moves from the end of turn or something like that.
H4D35 [1487001]
ah yeah theres a million different options for dealing with the turn timer

i generally just let ai get on with their shit until theyre in the way XD
H4D35 [1487001]

https://steamcommunity.com/sharedfiles/filedetails/?id=2853239091


Extend the WoC warband upgrade mechanism to most factions!

Now you can grow early-game units into elite, and swap one variant to another.


Supported Races:


-- Bretonnia
-- Empire
-- Kislev
-- Cathay
-- High-Elf
-- Wood-Elf
-- Dwarf
-- Ogre

See screenshots for detailed path of each race. RoR units are not touched.

To be added next:
1. Dark-Elf; Norsca, Vampire Counts, Tomb Kings, Orcs (just orcs to big-uns?)
2. Vampire Coast? Chaos Demons? Beastmen? Skaven? Lizardmen?
3. UI for each faction (Currently the UI asset still uses WoC vanilla)


Mechanism Details


The upgrade path is based on lore & unit-description in game. So not all upgrades are strictly better. Unit variant swapping is always included.

All upgrade have rank and money requirement. Unit variant swapping generally requires rank 3-5 (depending on tier), and unit upgrade generally requires rank 5-8. After upgrading, the new unit will have rank 0-3 (depending on how close the upgrade is).

The upgrade path has no artillery / monsters (except unit variant or very similar units). So the human factions have the most complete upgrade path. Ogre, Dwarf, and Elves are somewhat limited. Remaining races will be more limited.


Compatibility:


Should be compatible with any mod, save-game, and co-op.

The mod does not touch anything else, e.g., unit stats are unchanged, all units can still be recruited from building.

i have really been enjoying this aspect of ie and have been waiting for just this mod LOL
H4D35 [1487001]

Unliving dismemberment fix




hey fellow undead, this mod does the following:

Enables dismemberment on death for vampire coast and tomb kings units
(in base game ca forgot to enable it so skeletons and zombies will never lose body parts without this mod)

Enables living dismemberment on most of the vampire coast/tomb kings units.
(Units can now continue fighting after losing a head/arm where appropriate)



I think I got everyone but tell me if I've missed any units and I'll add them, it is a simple database edit so should work with most things.


https://steamcommunity.com/sharedfiles/filedetails/?id=2853265255
H4D35 [1487001]

Performance Maker for Massive Battles [WHIII Edition]





https://steamcommunity.com/sharedfiles/filedetails/?id=2853379081

DESCRIPTION


*Mod is compatible with everything*

*note* the LOD ranges in this mod are best suitable for GTX and RTX graphics cards.

I decided to make a port of my Performance maker mod from Attila to WH3. VALUES in this mod are specially for WHIII, were tested and polished.

Now your graphics card should render massive battles better.

Ofcourse this mod will not make your 1050 to run WH3 like 3070, but couple of extra fps even for your potato can be almost guaranteed. If not, I dont beleive you. Ask 50 000 people who are using my mod why.

Remember, this mod is for helping your computer to handle massive battles, not to render effects, lighting or shadows.So if you are having performance issues even with normal scale battles, dont ask me.

About this mod:

Edited LOD ranges for units, so huge battles are not a problem anymore and still look great.

Now your graphics card should render a lot of soldiers better.


Enjoy, warrior.

DeMe123 [2771572]
I like warhammer but I've never even seen total war gameplay, is it like an rts or something? (Wait is that age of sigmar I don't know anything about that so I probably won't get it)
H4D35 [1487001]
ive got you, no problem at all. lol im actually relatively new to the whole warhammer thing myself i just thought the lore was and stories were amazing so got into it to make memes XD

age of sigmar is the modern scifi warhammer, and dawn of war is the RTS

whereas this is the fantasy one (which i much prefer)

the campaign gameplay is turnbased but battles are fought in real time on the battlefield

Legend of total war knows the games inside out

YouTube video 46YdYyt8cgg