Just an informative post for those who wind up in a RW with the Swiss Covert Corps, and likely family. This is how our war is going. And the steps they take to try to win.
One. make sure you don't have any of your real members, actual good high rank member around as targets. This is their top end:
[image: imgur.com]
This is everyone else:
[image: imgur.com]
Two. Since you kicked your actual members, make sure yo pad your ranks withnoobs new recruits:
[image: imgur.com]
Three. Be sure to hire someone that will keep knocking off any of your higher ranked members. See pictures one and three.
Four. Pay other facs to keep hitting your members, so that everyone has ED and is always in hosp. Making them impossible to attack. Occasionally a level 10 will get out, which is a net loss, usually, as respect for a level 10 vs the respect for a retal is a wash. Note all the "+" signs on everyone in hosp. They can just stay there as long as they want, and pop out for free en masse whenever they'd like.
Five, related to #4: just stay in hosp and drag it out as long as possible. If the opponent can't hit you, can't lose points. And the target to reach will just dwindle away until you win. Don't forget to keep your recruits in hosp also! Make sure to take them out so the opponent can't.
To be fair, at least some of their top members who have actually been around, like their leader, do get out of hosp now and again and actually put up a fight. Guess they have to, all the above tactics alone won't get them any score. Granted, they do have one player who can make the majority of their points solo.
Makes for a very boring, long winded war, TBH. Makes me wonder about the ranking system, yet again.
One. make sure you don't have any of your real members, actual good high rank member around as targets. This is their top end:
[image: imgur.com]
This is everyone else:
[image: imgur.com]
Two. Since you kicked your actual members, make sure yo pad your ranks with
[image: imgur.com]
Three. Be sure to hire someone that will keep knocking off any of your higher ranked members. See pictures one and three.
Four. Pay other facs to keep hitting your members, so that everyone has ED and is always in hosp. Making them impossible to attack. Occasionally a level 10 will get out, which is a net loss, usually, as respect for a level 10 vs the respect for a retal is a wash. Note all the "+" signs on everyone in hosp. They can just stay there as long as they want, and pop out for free en masse whenever they'd like.
Five, related to #4: just stay in hosp and drag it out as long as possible. If the opponent can't hit you, can't lose points. And the target to reach will just dwindle away until you win. Don't forget to keep your recruits in hosp also! Make sure to take them out so the opponent can't.
To be fair, at least some of their top members who have actually been around, like their leader, do get out of hosp now and again and actually put up a fight. Guess they have to, all the above tactics alone won't get them any score. Granted, they do have one player who can make the majority of their points solo.
Makes for a very boring, long winded war, TBH. Makes me wonder about the ranking system, yet again.