The education courses in Torn are of mixed opinion among citizens, based on my observations. Some people love them, some people are bored by them... Personally, I think they just need a little bit of love!
People are thrilled by their passive and active boosts to gameplay. Play wise, it's another source of benefits. Immersion wise it makes sense also - if you spend time doing something, you're going to get better at it!
My issue comes from the extremely limited curriculum available to Torn City citizens. The current courses offered amount to approximately high-school equivalent education; over the many years of Torn City's existence, I feel that this would have naturally changed. Specialists would be trying to open up workshops, activists would travel to aid underprivileged people(Torn citizens), there would be tons of room for more education to be offered in torn.
-Trades
-Advanced Medicine
-Finances
-Communications
TRADES - Increased damage/proficiency with manual labour tools(shovels, welding mask, sledgehammer, etc), Bonuses to relevant battle stats and work stats
ADVANCED MEDICINE - Increased reviving skill/perks, medical item effectiveness/cooldown, self revive, reduced hosp times
FINANCES - Bank perks, stock perks(BB multiplier?), increased vault storage
COMMUNICATIONS - Anonymous group messages, *Access to new chat system when released(this would be neat af, unlock the new chat features through edu)
Let's discuss in the comments! What do you all think of the idea of Education+?
EDIT: As pointed out by Hemi, I didn't include anything relevant to the access to this education. These Edu+ courses would be unlocked via purchasing your "Edu+ class seat"(or similar) in the points shop. It would be unavailable for purchase until a predetermined amount of education courses were completed(perhaps all of them)
People are thrilled by their passive and active boosts to gameplay. Play wise, it's another source of benefits. Immersion wise it makes sense also - if you spend time doing something, you're going to get better at it!
My issue comes from the extremely limited curriculum available to Torn City citizens. The current courses offered amount to approximately high-school equivalent education; over the many years of Torn City's existence, I feel that this would have naturally changed. Specialists would be trying to open up workshops, activists would travel to aid underprivileged people(Torn citizens), there would be tons of room for more education to be offered in torn.
Some of my basic ideas(inspired by a conversation in Global Chat) include;
-Trades
-Advanced Medicine
-Finances
-Communications
These branches of Edu+ could result in additional buffs such as;
TRADES - Increased damage/proficiency with manual labour tools(shovels, welding mask, sledgehammer, etc), Bonuses to relevant battle stats and work stats
ADVANCED MEDICINE - Increased reviving skill/perks, medical item effectiveness/cooldown, self revive, reduced hosp times
FINANCES - Bank perks, stock perks(BB multiplier?), increased vault storage
COMMUNICATIONS - Anonymous group messages, *Access to new chat system when released(this would be neat af, unlock the new chat features through edu)
Let's discuss in the comments! What do you all think of the idea of Education+?
EDIT: As pointed out by Hemi, I didn't include anything relevant to the access to this education. These Edu+ courses would be unlocked via purchasing your "Edu+ class seat"(or similar) in the points shop. It would be unavailable for purchase until a predetermined amount of education courses were completed(perhaps all of them)