Since small explosive devices are still usable while being attacked as a self hosp tactic, I propose that the effect be expanded to everyone else involved in the engagement.
The effect should be reduced based on how far removed they are from the user. For example someone attacking the user would get 2/3 of the hosp time of the user of the SED. Someone attacking one of the attackers would get 2/3 of the hosp time the attacker received, and so on.
This would provide a fun (if expensive) tactic to use during ranked wars when multiple group attacks are happening at once.
The effect should be reduced based on how far removed they are from the user. For example someone attacking the user would get 2/3 of the hosp time of the user of the SED. Someone attacking one of the attackers would get 2/3 of the hosp time the attacker received, and so on.
This would provide a fun (if expensive) tactic to use during ranked wars when multiple group attacks are happening at once.