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Ammo

Started by thumperthumpin2 [2962175] on in Questions & Answers.

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Beerstein [1322136]

Introduction


For all non-melee weapons, ammo must be purchased before the weapon can be of any use to you in a fight. During a fight, you can reload but can only bring a finite number of clips - once they run out you will have to switch weapons. Ammo may be purchased in the ammo locker, found at the top of the "Items" page. You can also find the ammo locker at Big Al's Gun Shop [1].
You can purchase up to 99,999,999 ammunition of each type.


Ammo Size


Ammunition comes in a variety of sizes to fit different kinds of weapons.
Ammunition
CalibreWeapons
12 Gauge CartridgesThe Sawed-Off Shotgun, Benelli M1 Tactical, Ithaca 37, Benelli M4 Super, Jackhammer, Blunderbuss, Nock Gun, and Homemade Pocket Shotgun
9mm Parabellum RoundsThe MP5 Navy, TMP, MP5k, Skorpion, Mag 7, MP 40, 9mm Uzi, Taurus, Glock 17, Luger, USP, Beretta M9, Beretta 92FS, BT MP9, Qsz-92 and Dual 92G Berettas
.45 ACP RoundsThompson, Springfield 1911-A1 and Cobra Derringer
7.62mm Rifle RoundsSks Carbine, AK-47, Gold-Plated AK-47 and Rheinmetall MG 3
5.56mm Rifle RoundsVektor CR-21, XM8 Rifle, Bushmaster Carbon 15 Type 21s, M4A1 Colt Carbine, Heckler & Koch SL8, M16 A2 Rifle, Sig 550, Steyr AUG, Enfield SA-80, Tavor TAR-21, M249 SAW, Minigun, Swiss Army SG 550, Negev NG-5, Neutrilux 2000 and ArmaLite M-15A4 Rifle
5.7mm High Vel. RoundsP90, Dual P90s, Ruger 57 and Fiveseven
5.45mm Rifle RoundsAK74u
.25 ACP RoundsRaven MP25
.44 Special RoundsS&W Revolver, Magnum, S&W M29 and Desert Eagle
.380 ACP RoundsLorcin 380 and Beretta Pico
WarheadsType 98 Anti-Tank
Snow BallsSnow Cannon
FlaresFlare Gun
StonesSlingshot
BoltsCrossbow and Harpoon
DartsBlowgun
Liters of FuelFlamethrower
RPGsRPG Launcher
40mm GrenadeChina Lake and Milkor Mgl

Special Ammo


Only basic ammunition for each size can be bought in the ammo locker - special ammo (Hollow Point, Tracer, Piercing and Incendiary) can be obtained via Mission Credits, the Big Al's Gun Shop benefit block or with job points in a Gun Store. Not all special ammo types are available for each size ammo, and hence weapon. For example, Incendiary Snowballs do not exist.
You can store up to 9,223,372,036,854,775,807 special ammo.[1]

To equip special ammo, click on the box with the number of that ammo in - it will turn green if the special ammo is actively loaded.
[image: i.gyazo.com]
Special Ammunition
TypeEffect
Hollow Point+50% Damage, -50% Penetration (Enemy armor value is increased by 50%).
Piercing+50% Penetration (Enemy armor reduced to 50%)
Incendiary+40% Damage
Tracer+10.00 Accuracy

Effectiveness


The graph and table below outlines the relative effectiveness of three types of damage-related Special Ammunition. Regular damage to a naked opponent is assumed to be 1000, and the value of an opponent's armor is varied up to the theoretical maximum, 56.40, for each ammo type.
[image: i.gyazo.com]
Special Ammo Effectiveness
Armor rangeOrder of effectiveness
0.00HP > IN > PI > Regular
20.00 - 28.57IN > HP > PI > Regular
28.58 - 39.99IN > PI > HP > Regular
40.00 - 44.44IN > PI > Regular > HP
44.45 - 56.40PI > IN > Regular > HP
Shaitan [2802630]
Not all special ammo types are available for each size ammo, and hence weapon. For example, Incendiary Snowballs do not exist.

NGL Incendiary snowballs would be amazing :D