Hi,
As there is no revive themed armor for revivers, here is one suggestion for Medic (OR Field medic / Combat medic) armor (all RW armors seem to be single word):
Specifics:
Quality: (Orange)
Bonus: Invigorable - Set bonus would work similiar to revitalize weapons, but it would only have chance to activate during revive. This means that a reviver could have chance to receive 25 energy back after a succesfull revive.
Armor: Around 40-45 (around yellow quality armor)
Bonus range from +0% to +2% (+0% common, +1% rare, +2% extremely rare - similiar to marauder ).
Set items (minimum +x% base bonus):
Helmet: +2% (range from +2% to +4%)
Body +3% (range from +3% to +5%)
Pants: +3% (range from +3% to +5%)
Gloves +1% (range from +1% to +3%)
Boots +1% (range from +1% to +3%)
Full set bonus: +5%
Hence maximum bonus would be +25% with full set of maximum bonus pieces which is around the same as best possible red revitalize weapon.
Best regards,
Slothex
Edit: spelling
[250R+] Medic Armor
Started by Slothex [1414429] on in Suggestions.
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Most-liked replies
- Chedburn [1] Admin
· 17 likes ·
Armor sets must provide a bonus that is defensive in nature, and the bonus must have an effect within attacks. At this time, I'm not willing to break out of this clearly defined structure by applying armor bonuses to other …
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R+
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Would be fun
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I like the idea but please correct “change” to “chance” in your post, it’s currently hard to read
Thank you. Corrected the spelling.
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mm we could also have yellow quality armor that would increase the odds of a successful revive. Could get some premium rates for those with lose rev%
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