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RW changes discussion

Started by HOLUX [509465] on in General Discussion.

300 replies · 8.6k views · thread synced · 6 days ago · View on torn.com
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HOLUX [509465]
Ched announced changes here.



I kinda like the auto-ED, but hate to see the 60s protection counter in action. I believe this can (and will) be abused a lot.

Separate thread for 'RIP mercing can be found here


As mentioned later in the thread, revivers stay in the game but mercing is dead.

I personally like the fact, that overall participation is now encouraged.

Mentions: archived · Ranked Warring meta shakeup '24

kup [2562431]
RIP mercs


Participation bonus replaced

Probably should have had some sort from the start to be honest.
Omanpx [1906686]
That is a very lazy attempt at farming karma, though you did post it fast. At least provide your own opinion on the changes to start a discussion.

Personally loving most of the changes, can't wait to see how it plays out and what sticks, what gets tweaked.

Also, get ready for the cache farmer revolt!

EDIT: Now we just need proper matchmaking and Torn will become much more exciting!
Proxima [1879587] Wiki Editor
Even if not everything works in this change today a shakup was for sure needed, what ass the entire meta became
narO [2312928]
I think it's great, divisions being meaningful, 60 seconds is a bit long tho, wish we could have gone with the 15 second option
WhackedMaki [2587660]
I'm kind of annoyed that the loss streak I went on before my faction took a training month can't try to be redeemed now in our war next week, but otherwise seems fine. Wars will undoubtedly be faster with that 1 minute buffer
Derivative [2209422]
I like the changes. :) Something needed to be done.

EDIT: The only change i wish was included, was changes to respect earned on hits. I know the large factions filled with shitters are going to get punished by participation (if based on overall member participation), but still, nothing fun about getting 1-2 respect per hit on the majority of the faction.

Feel like there should be a minimum respect earned on all hits, maybe 3.

Underdog should've stayed.
Typhon [1439845]
Some of the changes are OK.

60 seconds for outside interference is ridiculous and a new precedent, should have been 15 seconds like everything else.

Underdog should have been left alone to make it more lucrative to fight the big boys and more interesting.

Not bothered about loss streak..
Td3h [1785428]
This will f**k territory warring up really badly. Cant wait for the show (sucks I'll be a part of it but whatever).
Marcinko [488099]
“Punishing factions for arranging deals”

how can you accurately prove this? I expect a whole load of fake reports and doctored screenshots, seems like a nightmare policy to introduce!
Wade [2220399]
Good changes, should make most RW more warry, rather than the boring win-trading, backdoor deals shitshows they currently are.
Omanpx [1906686]
Pretty sure nobody is manually going to go through every war, but instead they developed some sort of model to identify "shady" wars based on outcome and participation, which is not that hard really.
Private_Joker [2488283]
All good, apart from 60 seconds time window, thats way above what is needed. Having same time period as on landing wouldve been better but ill take that anyway.
Alex_I_von_St [2445730] Helper
Was about to make a thread about that... that sucks big time...

UNLESS being in a territory war removes that protection - guess we will find out