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POINT BUILDING - BOOST BATTLE STATS OPTION

Started by Momo [1888994] on in Suggestions.

117 replies · 2k views · thread synced · 3 days ago · View on torn.com
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Momo [1888994]

 

SUGGESTION

To add a new option window in Point Building: "Boost battle stats by 1%" for a price of 12,000 points, where players can select the battle stat they want to increase.

 

WHY?

This suggestion results from the fact that points are no longer purchased in Pawn Shop, which resulted in a drop in the price of points, and therefore also of sets of plushies, flowers and artifacts.

 

ADVANTAGE

- the point price will be kept within the stable range of 37k-38k,

- the mass exchange of points for battle stats will reduce inflation,

- players will travel more willingly.

 

NOTE
Suggested price of 12,000 points is calculated based on Point Market, where current price per point is 37-38k

 

EDIT

- 1 refill per 24 hrs

- The price of 12,000 points correlates with the SE price

SenseiLeJuke [2680219]

Could work to increase usage of points and to get them out of circulation, could even make the price increase again.

I think it should have a cooldown, or maybe only once a day like a refill.

ita [2523178]

Rather have different things instead of just another way to SE just for the sake of keeping points price in check

 

r+ anyway 

 

Also would rather this somehow auto updates to cost roughly $450m, otherwise it might become an obsolete feature if points prices go higher 

Lat [1187876]

Great idea! 

 

But I don't think it will help with inflation, no money is used up. Points inflation yeah, but overall economy no.

A side suggestion someone could have to directly help with inflation would be to reduce the cost of SEs in Nikeh, allowing more players to afford them. Removing cash.

Keza [2672120]

If 12k points where equal in value to boosters then the point market would roughly sit around 36-37k per point.

 

This could be a more accessible way to a budget booster training system or excess on top of a training regimen.

 

Solid idea. Bump

Zachjuv [2015134]

Having a person spend points to buy an SE takes away from them buying it for 450m from nikehs which destroys the money.

 

So this has the same effect on the cash supply as the pawn shop did. It just prevents 450m from being burned instead of creating a new 450m.

Momo [1888994]

 

Zachjuv,

 

Well, it will not be the same as it was with Pawn Shop.

Pawn Shop paid money, here you won't get any cash.

Rukozhopus [2591127]

I would go further, have 4 different SEs-like, 10k each (has to be cheaper for affordability and removing even more money, 10k was 450m), once a day for all 4 stats

or make it 0.1% for 1k points to not directly compete with SEs