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Happy jum simple explained

Started by scurge [3059205] on in Tutorials & Guides.

9 replies · 392 views · thread synced · 7 days ago · View on torn.com
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scurge [3059205]

Happy jump simplified

*Happy Jumps: Unlock Huge Stats!*



Are you ready to take your stats to the next level? Look no further! We're excited to share the secret to achieving huge stats: Happy Jumps!

*What is a Happy Jump?*

A Happy Jump is a technique that maximizes your gym training by combining high happiness with maximum energy (1000 energy). This allows you to gain greater stats per train!

*How to do a Happy Jump:*

1. *Maximize your energy*: Consume 4 Xanax (250 energy each) to reach 1000 energy. Wait for the drug cooldown between each use.
2. *Boost your happiness*: Use drugs or enhancers to temporarily increase your happiness for 15 minutes.
3. *Gym train*: With maximum energy and happiness, train at the gym to achieve greater stats per train!

*Join the Happy Jump movement and let's grow stronger together!*

N84 [2882417]

I still don’t get why happy jump stops being worth it when u reach a certain stat level? Won’t the higher stat increases from happy jump remain the same no matter your current stats?

cake [3278085]

Good question. Let me explain.

If you want to maintain a high payoff in happy jump, you'll need to stack up 4 Xanax, allowing the energy to stack up to 1000 points ahead of time.

Your energy limit is only 150, which means that when you start stacking the first Xanax, you lose all means of automatically restoring energy

Stacking 4 Xanax takes at least 24 hours, which means you're losing at least 720 energy.

When the individual BS value is less than 800K, your exercise effect is most affected by the happy value, so even if you lose 720 energy, the benefit is still positive.

However, if a single BS value is higher than 800K, then wasting this 720 energy is negative.

The difference is that the variables have changed.
Simply put:
The higher the statistic, the greater the impact of energy expenditure on exercise.
The lower the statistics, the greater the impact of happiness on exercise.

This statement is simple, suitable for players under 1 year to figure out quickly, but not for players with higher statistics.

Ravenix [2513780]

no cause the natural e you lose when stacking + 4 xanax for the 1000e is gives more e than the happy jump . If you were take some candies to increase happy before u take a xanax ( especially at the start of the day when u have 150 + xanax + refill ), that's gonna be ok, but the improvement isnt significant enough for most people to do it. Also cause it takes up booster cd, which people need for alcohol / cans. 

r2nb [3267595]

except for some completely inexplicable reason, happiness resets every 15 minutes.  NOT according to when you started boosting it, but according to the clock.   i got screwed today because i started gulping lollis at 29 minutes past the hour.  what the hell ched

r2nb [3267595]

appreciate the tip, but I don't see this?   I'm using torn pda on an android phone.  maybe the mobile version of the site doesnt show this timer

cake [3278085]

I rarely use a pda, but if you open torn's official website in your mobile browser, there's this in the top column.