I know 3 ways to reduce bullets fired per turn: mod (recoil pad), edu (math bachelor), and weapon bonus (conserve). Are there more ways? How do they stack?
Ammo conservation
Started by Alza [2785481] on in Questions & Answers.
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Patch list #132 : 10/03/20
Changed 'rate of fire' educations / weapon mod to be additive and use stochastic rounding.
so it is additive and I dont believe there are any more ways than what you have listed.
To add to this:
Stochastic rounding rounds a real number to the next larger or smaller floating-point number with probabilities 1 minus the relative distances to those numbers.
Ammo Conservation is additive and applies to the rate of fire of a weapon so:
If you have lets say, a weapon with a Recoil Pad (25%), Math Educations 2310, 3330 (25%) your total ammo conservation will be 50%
On a weapon that has a fire rate of 2-6 this will become 1-3