Skip to content
TORNLIFE More

[Script] FF Scouter - fight difficulty indicator

Started by rDacted [2670953] on in Graveyard.

174 replies · 20.6k views · thread synced · 4 days ago · View on torn.com

Posts archived: 175 / 175 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

rDacted [2670953]

Thank you for confirming! I'll send you a separate message as I'd like to run my next accessibility release past you before releasing it

PurpleFire [2868362] Committee Committee

Thank you for the change to the 10k targets page.


Makes navigating through the list so much easier for me.


Awesome work. :)

 

SirJux [2695126]

Mostlikely not very popular opinion BUT any new API related tool keeps destroying game mechanics that are intended work in a certain way. Why do players need to be spoonfed. Play the game, not let a bot play for you.

 

We should think more that not if we could, but if we should.

 

 

Razoriel [2852279]

great script for missions and wars, thanks for the amazing work as always! been following you since i saw your post on stealth attackers/bounties

Teo [3001282]

Yeah. While it's a cool thing to be able to build something like this, what are the long term consequenses if everyone now has to start using it? I fear it will end up taking away from the game more than it will add to it. What happens to selling spies, the skill of picking your opponents, etc.? So much happens in this game because we don't know everything about the other players. I fear that if this becomes a big thing, it will essentially remove elements and features from the game, simplifying the gameplay and making it more boring.

Spargel [2568511]

I got it working on Firefox after disabling a Universal Bypass extension (skips link shortening sites).

 

To be fair, that extension somehow causes a few other scripts to also not work, though I'm not sure why.

rDacted [2670953]

Oh interesting! I'll add that to the list of things to look into. If it's a significant issue I could also add something to the FAQ