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Warehouse arson failure.

Started by DariusAngel [2176921] on in Questions & Answers.

21 replies · 415 views · thread synced · 5 days ago · View on torn.com
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DieselBlade [1701621] Wiki Contributor

If you're failing at arson warehouses then I strongly recommend you move to Cromer 2.0. it's considerably more fun.

 

You'll also likely get loads more Nerve and a few awards.

 

When I moved I went from 30 to 50 Nerve and got about 30 merits.

 

Crimes 2.0 is really fun. 

Vincent [1577779]

I remember stealing jackets for awhile then you move to arson 

 

look in the guides section though I can not remember how many jackets till you switch to arson

Squid [2497107]

If you think that the crimes in 2.0 are 'horribly complicated' then you have a lot more problems coming your way

 

switch to 2.0

BoogalooBoi [3120475]

   Brother, Crimes 2.0 is as simple as can be. Instead of arsons you’d be doing graffiti. The money you make in crimes 2.0 might seem less than crimes 1.0, but once we’re allowed to steal vehicles again it’ll be much better. 

The worst thing you can do would be to stick around on crimes 1.0 if you’re not making millions from stealing cars. That, or utilizing the guaranteed jail times. Crimes 1.0 has its benefits, but they won’t be around long enough to be wasting time with arsons.

EarthFireMonkey [2620167]

Yes. In the old system a red failed crime losses you approximately 20x the xp gain of a green success, or a percentage of your total xp, whichever is smaller. 

 

As other have said, switch now and start grinding up your crime skills ready for OC2.0. 

Lohkee [2549042]

What is your natural nerve bar not counting merits or faction perks?

 

From what I remember it should be something like:

 

20-25nnb steal jackets

25-30nnb stealth virus

then at 30nnb+ is recommended for warehouse arsons

 

I'd also recommend getting a windproof lighter enhancer since it increases success chance

 

Razuvious [2024732]

You only lose crime XP if you go to jail.

 

Since red failures for warehouse arsons exclusively send you to the hospital, the crime is safe from XP loss.

 

Note this only applies for crime 1.0.