🚀 WarPayCalculator V3 Has Arrived!
After months of updates, testing, and rebuilds, the brand new WarPayCalculator V3 is now live!
This version brings massive improvements including:
- Smart API queueing and rate limiting
- New hybrid storage manager for faster caching
- New Weighted Points payout system
- Streamlined payout process with modal-based payments
- Improved armory cost parsing, tables, and overall UI/UX
If you're using an older version of the script, make sure to check out the new post for full details, screenshots, and setup info:
👉 View the WarPayCalculator V3 Forum Post Here
Price: 200m (one-time purchase, lifetime updates)
Author: Scolli03
Discord: Scolli03
Ranked War payouts just got smoother, faster, and smarter — see what's new in V3!
🧮 Torn Ranked War Payout Script — Tier-Based & Percentage-Based Hit Pay Calculator (Now PDA Compatible!)
This user script helps faction leaders quickly and fairly calculate member payouts after ranked wars using either custom hit tiers or a percentage-based reward system. It runs directly on the war report page with a clean UI for entering settings and viewing results — now fully PDA/mobile compatible with side-scroll tables and modal dialogs.
✅ Current Features
🔧 Interface & Setup
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Works on both desktop and PDA/mobile Torn.
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Modal dialog settings panel for smoother UX on all screen sizes.
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Responsive, side-scrolling payout table for better mobile experience.
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Payout Settings button appears on Ranked War report pages.
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Settings stored in local storage — no data is ever sent or collected.
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Only accesses api.torn.com (shown in Tampermonkey's permission prompt).
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Frozen first column on wide tables — makes scrolling to the "Pay Now" button easier while keeping member names visible.
🛠️ Configuration Options
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Enter API key (must have faction API access) and Faction ID.
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Define custom tiered payout ranges:
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Min/Max Hits
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Value per Tier
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Toggle Retroactive Scaling:
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ON: All hits paid at highest tier reached.
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OFF: Hits paid at their respective tier.
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Set static value for outside hits (counts only during successful chains).
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Toggle to include Assists in calculations:
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If no value is set, assists count the same as a normal hit.
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If a static value is set, all assists are paid that amount.
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Optional toggle to include leadership in member payouts (for percentage-based pay).
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Bonus pay per member (coming soon).
💹 Percentage-Based Pay System
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Choose percentage-based payouts as an alternative to tier-based pay:
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Set leadership and faction vault cut percentages.
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Remaining pool split among members based on hit share.
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Leaders are excluded by default for fairness — now optionally included in main payout pool.
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Re-tweak and save percentage values anytime.
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💰 New Payout UX (Pay Now)
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"Pay Now" button next to each member in the table:
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Navigates to the "Give to User" page with user and amount pre-filled.
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Two-click process — review and confirm.
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After payment, the button auto-disables to prevent duplicate payouts.
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If needed, a Reset button appears to re-enable it.
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Payout status:
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Persists through page reloads.
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Saved in settings export — useful if you pause mid-payout or clear cache.
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⚡ Performance Enhancements
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Data caching for faster operation and fewer API calls:
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War, member, and chain data cached during setting changes.
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Auto-refreshes on new ranked war view.
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"Re-Fetch War Data" button added to Settings:
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Clears cached data and re-downloads war info.
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Useful if something doesn’t calculate correctly (e.g. after a script update).
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Table renders faster after changes.
💾 Settings Management
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Export/import your settings for backup, migration, or post-cache-clearing recovery.
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Export includes payout tracking (who has/hasn't been paid).
🔐 Purchase & Support
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💰 150m one-time purchase
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✅ Free lifetime updates for all buyers.
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🔧 Paid customization available for unique workflows.
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⚙️ Full custom scripts: 100–200m depending on complexity.
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🚫 Fully compliant with Torn API rules — no exploits or policy violations.