Patch list
A list of all updates released between the dates of 23/09/2025 and 30/09/2025.
- Updated map tiles to feature a new facility used in an upcoming scenario and added a new territory ZZH
- Changed Hacker’s required item from Stealth Virus to Polymorphic Virus in the Counter Offer scenario
- Fixed NaN value when doing a payout in OCS 2.0 with an item which has an average price of $0 🐞
- Fixed account creation to not allow names too similar to an existing player's name using I (upper i) & l (lower L)
- Fixed missing award check on faction kick/leave to avoid players missing out on 'days in faction' medals 🐞
- Fixed unread first page and last post display issues on Forum threads when a pinned post is present 🐞
- Fixed missing front-end error state when a price field is empty or 0 when listing items on Bazaars 🐞
- Fixed incorrect price update warning message when adding items to Bazaar 🐞
- Fixed back button functionality on the Item Market returning to the incorrect page on mobile 🐞
- Fixed missing check to avoid NPCs having their revive settings turned off due to inactivity 🐞
- Fixed newspaper advert image upload error when uploading animated webp image 🐞
- Fixed missing duration toggle on the Raceway Hall of Fame 🐞
- [INTERNAL] Changed how newsticker headlines are cached on the client to reduce unnecessary requests
- [INTERNAL] Optimized Bot Hunter logic by reducing the amount of network and database transactions
- [INTERNAL] Expanded database transaction tracking to include all database types Torn utilizes
- [INTERNAL] Changed page load time tracking to be recorded with increased accuracy (4 decimal places)
- [INTERNAL] Removed legacy SVGIconGenerator from being used to generate icons for the activity log
- [INTERNAL] Cleaned up outdated currency sprites
- [WAI] Improved screen reader accessibility on the Missions page by addressing various issues
Developer focus
The workforce's current project focuses, usually updated on a fortnightly basis.
Joe: Crimes 2.0 / Mission Agent / Travel updates / Dirty Bomb update / Legacy Archive
Pavel: Inventory system rebuild / Crimes 2.0 / PR Reviews / Bugs and issues
Kostya: Mission Agent / Elimination / React migration
Alexander: Faction Utilities armory / Bugs and issues / Team management
SerhiiT: Faction Utilities armory / Bothunter updates / Bugs and issues
Catherine: React migration / PR reviews / Fly-out sidebar
Artem: Torn Series of Poker / Developer support for Elimination
Vadim: App bug fixes & updates / Mission Agent
Oksana: Planned leave / Player Interaction Log on Profiles / Newsticker caching
Roman: Factions Pay Day tab rebuild / Bugs and issues
SerhiiD: Inventory system rebuild / Bugs and issues / Developer support
Dmytro: Bookie bugs, issues & updates
Violeta: Elimination newsletter system / Elimination legacy code cleanup / Bugs and issues
Wouter: Crimes 2.0
SerhiiM: Item Market bug fixes & updates / Bugs and issues
MatroSkin: Retina for user model (on hold) / WAI improvements / Bugs and issues
YevhenZ: Bazaar bug fixes
Evgheni: Chat 3.0 bug fixes
Mauro: API updates and refactors / Hunting 2.0
Jane: Profile badges - Level 100 / Hunting design
Lena: Profile badges - Fallen / NPC design
Nadiia: Profile badges - Elimination
Iryna: Profile badges - Staff team
Nikita: QA / B&I ticket assistance
Volodymyr: Planned leave / B&I ticket assistance
Aerb: Scenario generation for Organized Crimes 2.0 / Item modeling lead
David: Payments 2.0
Chris: Migrating databases to latest versions / Investigating Saturday evening lag spikes
Sean: Security updates / Payments 2.0
Mike: Migrating & rebuilding observability dashboards
Joshua: Database query optimization / Forum search bug fixes and improvements
Pete: NPC chat bot player interactions
Eugene: Creating high-res variants of all items for Models Editor
Ash: Newspaper / Event planning / Organized Crimes 2.0 / NPC chat bot player interactions
Janine: Social media
Sam: Proofreading
Julie: Proofreading / Staff management
Kevin: General marketing
Wolf: Economic monitoring
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
Mentions: $0 payout · Bazaar price input validation · Crimes 2.0 : Arson · Missing divider and odd behaviour in a thread · Missing merit · NPCs now revivable · phone back button not working properly · Racing HOF - No duration toggle · Use of WEBP on Newspaper Advertisements 500 Error · Wrong price update message when adding items