A little early but wanted to go in fresh
Broader event
- More minor and quickly addressed stability issues, great success with ramp up start.
Broad Picture Torn
- Prize changes/distribution was great. The treat rewards really help spur people on. Overall huge success.
- Would like to see a few more minor relics from each (the current being considered major) just for a little more broad excitement.
- Minions a huge success as far as smooth and limited frustration.
- Some decision making to be had here, hard to fly back and forth between longer distance countries but didn't feel left out despite it.
- Improving mechanic could be M'aol moves to the last one as it's defeated (prevent the exodus trying to get ahead somewhat punishing those trying to finish the last minion)
- I'm not sure if tickets count on failed attacks on the last 10% as I wasn't there, but if not it should be damage reduction to give fair tickets (maybe it is?)
- Some decision making to be had here, hard to fly back and forth between longer distance countries but didn't feel left out despite it.
- M'aol moved too fast to even be moving at all.
- Maybe a simpler just shift between Mexico and Canada (given flight times) would do here, mostly to protect the servers.
- M'aol messed Torn servers up bad when in Tornhub.
Personal Experiences
- Liked the organization, thanks Cthulu Discord participants, it's clear these are just too big to work against Torn from smaller groups. A huge plus for all participants.
- Lost some energy on random resets on the first minion but nothing too painful, those that flew were refunded some energy which was cool. Thankfully I didn't, so a loss of energy but I'd rather have the extra hit chances.
- Had plenty of energy through the means Torn gives us, still got tons available as I write this, so that's great!
- As a level holder I had to be a bit picky about what, when and how I targeted minions, much easier to get 1 hit, harder to survive.
- This resulted in a few hundred million in revive fees (many were around 15m with the peak being 23m) my revive % got below 50% despite my care, eek!
- M'aol froze up in Mexico for a bit causing me to use newsletter refill (only abroad refill option) only to attack the NPC it SAID was in Mexico so I lost my abroad refill for nothing as it sat there frozen for a bit (sad times)
- M'aol in Torn was a disaster for me, and I'd guess everyone a bit. Basically before total server collapse the queue time exceeded the 15 minute location duration, so that kinda sucked for a lot of us.
- My rewards so far have been 2 small treat bundles which I wish were more, but RNG is RNG.
- Overall pretty happy/successful, but see some areas for small QoL and enjoyment improvements.
- Some periods where distraction just wasn't triggering for players during times of more severe lag.
At the end of the day, despite the pretty extreme event rewards, there are a LOT of reasons to spend those rewards right away in this event, it's big and feels great.
From the community, I think a more organized revive effort for next year would be a huge improvement, even if it's at 10m fees. I also see it as a way to make pretty extreme amounts of cash for newer players going a bit of revive/basket rather than NPC/basket.
Intrigued to hear others thoughts and experiences, and good luck to us all on M'aol loot!
Now for the logs...