Skip to content
TORNLIFE More

Saving a Chain

Started by StrongDrink [3944068] on in Questions & Answers.

4 replies · 136 views · thread synced · 5 days ago · View on torn.com
About this thread

Posts archived: 5 / 5 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
5
Discussion span
→
People posting
5
Likes on archived posts
4
Authority score
44 / 100
Historical score
16 / 100
Story score
30 / 100
Engagement score
53 / 100
TorkiLadd [3507864]

Protip, when you defeat an enemy you have 30 seconds to choose between "leave", "mug" or "hosp" before it auto-leaves. So if you attack right after 0:40 you have 40 seconds to fix your shit if you f**k it up, but if you defeat you have time to just sit in the attack screen and wait to click "leave" until the clock says 0:10

Blazeon [2856659]

10 seconds less as mentioned above.

also do this with several people at once, so your chain could still be saved if you messed up

TwoShot_Tom [2959465]

We've had a couple of people hunting this one. We built a chain to 100 and everybody who wanted to, could do their hit. Zero risk for the faction, laid back atmosphere for the player. Doesnt take a lot of players, either.