To get the merit for saving a chain, how low does the timer need to get?
Saving a Chain
Started by StrongDrink [3944068] on in Questions & Answers.
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Protip, when you defeat an enemy you have 30 seconds to choose between "leave", "mug" or "hosp" before it auto-leaves. So if you attack right after 0:40 you have 40 seconds to fix your shit if you f**k it up, but if you defeat you have time to just sit in the attack screen and wait to click "leave" until the clock says 0:10
10 seconds less as mentioned above.
also do this with several people at once, so your chain could still be saved if you messed up
We've had a couple of people hunting this one. We built a chain to 100 and everybody who wanted to, could do their hit. Zero risk for the faction, laid back atmosphere for the player. Doesnt take a lot of players, either.