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Started by DragonKing6991 [1974638] on in Graveyard.

19 replies · 415 views · thread synced · 3 days ago · View on torn.com
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Posts archived: 20 / 20 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

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Most-liked replies

Beerstein [1322136]

Did you copy/paste this from AI? The formatting is whack. Please use line breaks. By using a huge block of text you managed to make a short post feel incredibly long.

glitch__ [3624212]

Well; there's no point in having a larger travel capacity at that point; the value of plushies and flowers would then go down because there would be way more supply than demand eventually, and so by inflating the plushies that much the value will still go down. Not a money-making scheme, if it's easier to get more plushies everyone will have that many plushies and it'll either wreck the pricing or the economy somehow

 

In short: you won't get richer everything in torn is interconnected

Emarlite [2441561]

First thought,  put it in suggestions forum!   It will get ignored as what I managed to read of it before my head started screaming was not a great suggestion. 

Upping abroad quantity?   How would that help anybody? 

 

Second thought, just ask for it to be graved!

 

Third and final thought,  learn how to make a post readable!  (Or use a decent AI) X

Rodrick [1402437]

The maximum number of items that you can carry is 44. But only if you have read the book Smuggling For Beginners. That book will give you 10 more carry capacity for 31 days, or double that by reading another book called Memories And Mammaries, that copies the effect of the last book read for a further 31 days.

 

In the real world the maximum carry capacity, on a day-to-day basis, is 34.

 

Increasing carry capacity would create downward pressure on the price of the most commonly imported items. That is just basic economics. You may still be able to increase your income but there is a problem with that - inflation. Torn's economy is open to manipulation by the programmers. If it looks like inflation is growing too fast, then they will act to lower money growth and lower inflation. It has happened before and it could well happen again.

 

Just be aware that there are issues with any change to the game economy that could cascade into totally breaking the games' financial system. This has happened to other games in the past, it could happen again. Be careful what you wish for.

Qara [2787076]

I feel that there should be more travel carry increase items.

 

I feel there should be readable formatting.  When you get that sorted I might read.....whatever this is.

Nedthecat [3084891]

The ability to carry more items will likely reduce the value of those items as more become available.

 

Flying was also improved fairly recently with new items added and variable prices, so it feels fine as it is to me.