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Plane Crashes

Started by AstralFrequency [3348138] on in Suggestions.

5 replies · 58 views · thread synced · 4 days ago · View on torn.com
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AstralFrequency [3348138]

I feel like Torn should introduce plane crashes. Like give flights a 5% chance to crash and you have to get emergency lifted out and a 30 hour hospital stay or something. It'd add a little more realism plus a merit or two.

Elizabeth [2339829]

I believe this was suggested several years ago, but never got a whole lot of traction.

 

I'd definitely crank that likelihood waaaaaaay down to something more like 1 in 500,000 flights or something incredibly unlikely like that, and then have it vary depending on the flight type (ie, private jet is less likely than commercial). 5% is ungodly high and would make flying too risky for most players, especially with the risk of a full day in the hospital. The only people benefitting from that would be revivers. The hospital time itself makes good sense, and may even stand to be a bit longer. Awarding a merit makes good sense, too.

 

Overall, sure, it'd just have to be much rarer than 1 in 20 flights.

Lurcheous73 [2800532]

plane crashes in the real are thankfully very rare, however in the 70s in certain areas hijacking was common place or bombings of airlines, so having a random chance of hijacking and depending on level being ransomed to your faction or hospitalised for 100days + could be fun crashes from private airstrips could be more realistic, build in a maintenance hanger and workshops on PI and if no staff employed PI breaks down, increased chance of crashes or running out of fuel and then landing elsewhere and having to get faction or player to send money for fuel and repairs, or duke loans at extortionate rates anywhere to get back to torn, have location like Brazil that has repair facilities if you don't just the on on pi, any how that's my thought

RandomSaiyan [1883498]

Real statistics are ~1 plane crash per 1,000,000 flights, and about 80% of plane crashes are within the first 5, or last 10 minutes of a flight. Private is less safe than commercial, but that doesn't account for Torn's lack of maintenance in any category, so we can ignore it; or we can have upkeep play a role in private plane crashes. 

 

Crash timing would give good options for injury and flight cancel/delay, as well as regular or severe hospitalization. Rough layout: 

  • 80% would be minor (no hospitalization, only life loss),
  • 15% would be normal (10-24 hours hospitalization), and 
  • 5% would be severe (30-60 hours hospitalization). 
  • If overseas, crashes cause flight delay as well:
    • Minor: 15-30 minutes for maintenance,
    • Normal: 30-60 minutes for emergency repair,
    • Severe: 1 hour minimum up to one-way travel time - to send a new private plane to you. (Might need to exclude Canada, Mexico, and Cayman Islands)

 

Frequency:

  • Minor: 1/10,000 = 0.01% = 100 hours
  • Normal: 1/50,000 = 0.002% = 500 hours
  • Severe: 1/100,000 = 0.001% = 1000 hours

 

Existing merits (for context):

  • 7 days in the air = 168 hours (Tourist)
  • 31 days in the air = 744 hours (Frequent Flyer)
  • 365 days in the air = 8760 hours (Globetrotter)