Patch list
A list of all updates released between the dates of 19/05/2026 and 26/05/2026.
- Added system for OCs 2.0 payouts to handle situation where the reward items have insufficient market data 🐞
- Added resource gain and drug timer text after using drugs replacing the previous simplistic response 🐞
- Changed education course kicking due to a high drug addiction from triggering instantly upon Home page visits to a daily chance-based check 🐞🐞
- Improved rank trigger accuracy so that stat, networth & crime intervals trigger at exactly the intended values 🐞
- Updated NPC George to now send all his messages to new players: hi, medkit, crime fails, faction nudges
- Fixed missing area links after drug usage (I.e. Crimes & Jail links were missing after using LSD) 🐞
- Fixed incorrectly mentioning 'a few pills' during Xanax overdose text 🐞
- Fixed inconsistent text formatting (I.e. Item name bold) of item usage responses
- Fixed a Russian Roulette racing condition that could trigger timeout refunds twice 🐞
- Fixed search panel on Personal Stats blinking when changing between light/dark mode
- Fixed temporarily delayed OCs 2.0 initiations caused by a wrong index being used when deleting an item 🐞
- Fixed thread rating desynchronisation across forum/thread after ratings are manually cleared by staff 🐞
- [INTERNAL] Optimized the travel screens by reusing existing data and improving query logic
- [INTERNAL] Removed ~4 KB of unused Slots templates from the global JS bundle
- [API] Refactored 'company' -> 'news' in API v2
- [API] Refactored 'company' -> 'companies' in API v2
- [API] Added irradiated boolean flag to 'faction' -> 'territoryownership' in API v2
- [API] Added in_progress races to 'user' -> 'races' in API v2
- [API] Deprecation notice! The 'company' -> 'companies' will no longer return all companies at once, starting on Monday, June 1st, 2026, but only 100 compaines per request
- [WAI] Added keyboard and screen-reader accessibility to the Slots game
- [WAI] Added descriptive accessible name to the View Application icon button.
Developer focus
The workforce's current project focuses, usually updated on a fortnightly basis.
Aerb: Organized Crimes 2.0 Design, animation and modeling / Item models
Alexander: Bugs and Issues / Team management / Developer support and onboarding
Alexey: Wiki updates
Artem: Missions / Torn Series of Poker / Performance improvements / Bugs and Issues
Ash: Crimes 2.0 / Organized Crimes 2.0 / Missions / Newspaper / Other content writing
Catherine: Fly-out side bar / PR reviews
Chris: Chat 3.1 infrastructure / Development platform updates
Constantin: Missions / Attacking / Admin Panel / Accessibility
David: Payments 2.0
Eugene: Equipment models for Crimes 2.0
Evgheni: Chat 3.1
Iryna: Hunting 2.0
Jane: Dirty Bomb alerts / Fly-out side bar / Traveling 2.0 / Crimes 2.0
Jatin: Admin Panel
Joe: Travel 2.0 / Hunting 2.0 / Crimes 2.0 / Dirty Bomb alerts / Fly-out Sidebar / Mailbox 2.0 / Bugs and issues
Josh: Performance monitoring / Database tuning and query optimization
Mauro: API v2 / Traveling 2.0 / Hunting 2.0
Mike: Observability
Mykyta: Quality Assurance / QA process improvements / Bugs and Issues
Nadiia: Crimes 2.0
Oksana: Faction Headlines
Olena: Profile badges / Dog tag badges
Pavlo: Attacking WebSockets / Crimes 2.0 / Legacy code cleanup / Bugs and Issues
Pete: Ranked War Matchmaking Improvements / Autobogie moderation
Prathmesh: Payments 2.0
Roman: Ranked War Matchmaking Improvements / Resources 2.0
Sam: Proof reading
Sean: Analytics & infrastructure update
SerhiiD: Faction Headlines / Bugs and issues
SerhiiMa: Inventory architecture / Bugs and issues
SerhiiMo: Quality Assurance / QA process improvements / Bugs and Issues
SerhiiT: City Map / Dirty Bomb Alerts
Vadim: Mailbox 2.0
Violeta: Elimination
Vivek: Admin Panel
Vova: Quality Assurance / QA process improvements / Bugs and Issues
Wouter: Traveling 2.0 / Hunting 2.0
YevhenI: Retina Support / Crimes 2.0 / Bugs and Issues
YevhenZ: Mailbox 2.0
Julie: Staff management / Admin panel
ChrisW: Torn economy
Kevin: Marketing & PR
Janine: Social media
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
Mentions: 0 cost item OC2 payouts · Crime rank triggers proc at +1 · Desync in vote counter caused by staff removal of downvotes · Getting kicked out of education · Levelling up causes you to get kicked from course · Love Juice use message links to Gym · No jail shortcut when taking Cannabis · OC stuck initiating · RR Money Returned Twice · Xanax od wording