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OC Efficiency Guide

Started by DwightSchrute [1066552] on in Tutorials & Guides.

21 replies · 1.53k views · thread synced · 4 days ago · View on torn.com
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EigenGrau [3278579] ×2

DwightSchrute [1066552]

Just an easy to read graphic that will help members when deciding what OC roles to join. This is by no means Gospel. Just guidance based on standards set by my faction based off of data.

 

Whilst this can be broken down further for levels 2-6 I chose not too in order to avoid confusion and most members at that rank simply dont care or listen. So a blanket 65 efficiency is set.

 

Variable efficiencies are based on the weight % (Importance) of each role.

 

More granular data on each OC can be found HERE

 

For those asking Sentinels has a

92.97% Pass rate in May 2026

84.1% Pass rate in June 2026 - (Started Elaborate Campaigns and below the efficiency guide.)

 

"AI art." 

 

A more compact version for your faction announcement page.

 

Mentions: [SCRIPT] OC Weights Under Roles

DwightSchrute [1066552]

9 racing skill certainly won't be 60.

 

The efficiency of roles are determined mainly from your Crime experience then certain roles like Driver and Reviver have a secondary boost from another area. which is racing and reviving in those cases. 

 

I have 95nn with a revive skill of 50. This makes me 68 effectiveness for the revive role in Manifest Cruelty

A member has 85nn with a revive skill of 100. This makes them 64 effective for the revive role in Manifest Cruelty.

 

TDA [4064164]

Whoops I accidentally disliked the comment of the guy disliking your post. Didn't realise it gives you a thumbs down sorry about that, liked your original post to hopefully balance it

Elvesnator [3460463]

Great information.

amazing insight. 

Thanks. 

If there is a comprehending guide you want me to make in youtube form let me know in DMs <3

side note : EigenGrau is on every thread disliking and posting silly comments. It does not contribute to the community. If there nothing good to say then go play minecraft or something