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Patch list #436 : Minor bug fixes, Optimizations, Refactoring

Started by Chedburn [1] Admin on in Announcements.

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Chedburn [1] Admin Developer

Patch list

 

A list of all updates released between the dates of 02/06/2026 and 09/06/2026.

 

- Changed Big Al's Gun Shop to only allow the purchase of 1 non-stackable gun or armor per transaction to help deter players from filling their inventories with thousands of them

- Changed the Territory wall joins personal stat to avoid incrementing when a player switches between two walls

- Fixed official app & Torn PDA occasionally freezing when long-pressing profile links to open up a mini-profile 🐞

- Fixed extra money credited after selling items to shops if it was the user's first action of the day (refactoring bug)

- Fixed briefly introduced bug occasionally duplicating the money received upon the bulk sale of items to shops

- Fixed unintended selling of certain items to shops via direct requests caused by sell values set for OC payouts

- Fixed sidebar header background color when traveling in dark mode incorrectly appearing black instead of blue

- Fixed odd equipping behaviour of some necklace items (I.e. two at once) caused by invalid neck layer 🐞

 

- [INTERNAL] Added hidden faction performance tracking in preparation for incoming Ranked Warring overhaul

- [INTERNAL] Added developer performance monitoring tool for easier query debugging and analysis

- [INTERNAL] Changed transaction sampling to be handled dynamically per page load across the entire site

- [INTERNAL] Changed custom transaction sample rates to be configurable on-the-fly without requiring deploy

- [INTERNAL] Optimized automatic database cleanup of large tables by improving query logic



Developer focus

 

The workforce's current project focuses, usually updated on a fortnightly basis.

 

Aerb: Organized Crimes 2.0 Design, animation and modeling / Item models

Alexander: Bugs and Issues / Team management / Developer support and onboarding

Alexey: Wiki updates

Artem: Missions / Torn Series of Poker / Performance improvements / Bugs and Issues

Ash: Crimes 2.0 / Organized Crimes 2.0 / Missions / Newspaper / Other content writing

Catherine: Fly-out side bar / PR reviews

Chris: Chat 3.1 infrastructure / Development platform updates

Constantin: Missions / Attacking / Admin Panel / Accessibility

David: Payments 2.0

Eugene: Equipment models for Crimes 2.0

Evgheni: Chat 3.1

Iryna: Hunting 2.0

Jane: Dirty Bomb alerts / Fly-out side bar / Traveling 2.0 / Crimes 2.0

Jatin: Admin Panel

Joe: Travel 2.0 / Hunting 2.0 / Crimes 2.0 / Dirty Bomb alerts / Fly-out Sidebar / Mailbox 2.0 / Bugs and issues

Josh: Performance monitoring / Database tuning and query optimization

Mauro: API v2 / Traveling 2.0 / Hunting 2.0

Mike: Observability

Mykyta: Quality Assurance / QA process improvements / Bugs and Issues

Nadiia: Crimes 2.0

Oksana: Faction Headlines

Olena: Profile badges / Dog tag badges

Pavlo: Attacking WebSockets / Crimes 2.0 / Legacy code cleanup / Bugs and Issues

Pete: Ranked War Matchmaking Improvements / Autobogie moderation

Prathmesh: Payments 2.0

Roman: Ranked War Matchmaking Improvements / Resources 2.0

Sam: Proof reading

Sean: Analytics & infrastructure update

SerhiiD: Faction Headlines / Bugs and issues

SerhiiMa: Inventory architecture / Bugs and issues

SerhiiMo: Quality Assurance / QA process improvements / Bugs and Issues

SerhiiT: City Map / Dirty Bomb Alerts

Vadim: Mailbox 2.0

Violeta: Elimination

Vivek: Admin Panel

Vova: Quality Assurance / QA process improvements / Bugs and Issues

Wouter: Traveling 2.0 / Hunting 2.0

YevhenI: Retina Support / Crimes 2.0 / Bugs and Issues

YevhenZ: Mailbox 2.0

Julie: Staff management / Admin panel

ChrisW: Torn economy

Kevin: Marketing & PR

Janine: Social media

 

This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

Mentions: Page unresponsive when opening player ID · Possible equipped item duplication? · Ranked War Matching and Ranks