Skip to content
TORNLIFE More

Patch list #437 : Clearer item buy/sell info, Additional poker tables, 7 new item models

Started by Chedburn [1] Admin on in Announcements.

0 replies · 6.66k views · thread synced · 3 days ago · View on torn.com
About this thread

Posts archived: 1 / 1 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
1
Discussion span
→
People posting
1
Likes on archived posts
0
Posts by staff, officers and moderators
1
Authority score
92 / 100
Historical score
58 / 100
Story score
50 / 100
Engagement score
62 / 100
Chedburn [1] Admin Developer

Patch list

 

A list of all updates released between the dates of 09/06/2026 and 16/06/2026.

 

- Added relevant shop locations next to the Buy and Sell values featured on the Item Information panel

- Added the drug prices from the cheapest destination abroad to the Item Information panel

- Added the automatic spawning of additional Poker tables as capacity is reached

- Added 7 new item models including the full Sentinel Set, Anatoly Mask '19, and Michael Myers Mask '18

- Changed the newspaper's comic submission text to make it clear that AI-generated content will not considered

- Renamed the Nikeh Sports & Supplements shop to 'Nikeh Performance'

- Removed the weapons Brick and Lead Pipe from being sold at Bits 'n' Bobs to resolve an inconsistency

- Fixed some items being unintentionally sellable at more than one shop (I.e. some contraband in Bits 'n' Bobs)

- Fixed items disappearing from City Shops after a page refresh, as all shops now buy back what they sell 🐞

- Fixed text disappearing when dragged outside the Company Specials container on mobile

- Fixed an error caused by unescaped characters in Bookie utility data failing to save correctly

- Fixed user fetch error when field contains the player's 'rank' which is a reserved keyword in MySQL

- Fixed improper user validation method upon changing a company director, setting a referral after registration, editing a user's faction balance, and giving a user items from the faction armory

 

- [INTERNAL] Optimized money and poker log cleanup by automatically partitioning and dropping old data

- [INTERNAL] Refactored backend logic for selling and buying items from city shops

- [INTERNAL] Migrated honor awarding to standardised method improving consistency & enabling bulk crediting

 

- [A11Y] Improved screen reader support for the header's Advanced Search, Clock, Logs, and Avatar dropdown



Developer focus

 

The workforce's current project focuses, usually updated on a fortnightly basis.

 

Aerb: Organized Crimes 2.0 Design, animation and modeling / Item models

Alexander: Bugs and Issues / Team management / Developer support and onboarding

Alexey: Wiki updates

Artem: Missions / Torn Series of Poker / Performance improvements / Bugs and Issues

Ash: Crimes 2.0 / Organized Crimes 2.0 / Missions / Newspaper / Other content writing

Catherine: Fly-out side bar / PR reviews

Chris: Chat 3.1 infrastructure / Development platform updates

Constantin: Missions / Attacking / Admin Panel / Accessibility

David: Payments 2.0

Eugene: Equipment models for Crimes 2.0

Evgheni: Chat 3.1

Iryna: Hunting 2.0

Jane: Dirty Bomb alerts / Fly-out side bar / Traveling 2.0 / Crimes 2.0

Jatin: Admin Panel

Joe: Travel 2.0 / Hunting 2.0 / Crimes 2.0 / Dirty Bomb alerts / Fly-out Sidebar / Mailbox 2.0 / Bugs and issues

Josh: Performance monitoring / Database tuning and query optimization

Mauro: API v2 / Traveling 2.0 / Hunting 2.0

Mike: Observability

Mykyta: Quality Assurance / QA process improvements / Bugs and Issues

Nadiia: Crimes 2.0

Oksana: Faction Headlines

Olena: Profile badges / Dog tag badges

Pavlo: Attacking WebSockets / Crimes 2.0 / Legacy code cleanup / Bugs and Issues

Pete: Ranked War Matchmaking Improvements / Autobogie moderation

Prathmesh: Payments 2.0

Roman: Ranked War Matchmaking Improvements / Resources 2.0

Sam: Proof reading

Sean: Analytics & infrastructure update

SerhiiD: Faction Headlines / Bugs and issues

SerhiiMa: Inventory architecture / Bugs and issues

SerhiiMo: Quality Assurance / QA process improvements / Bugs and Issues

SerhiiT: City Map / Dirty Bomb Alerts

Vadim: Mailbox 2.0

Violeta: Elimination

Vivek: Admin Panel

Vova: Quality Assurance / QA process improvements / Bugs and Issues

Wouter: Traveling 2.0 / Hunting 2.0

YevhenI: Retina Support / Crimes 2.0 / Bugs and Issues

YevhenZ: Mailbox 2.0

Julie: Staff management / Admin panel

ChrisW: Torn economy

Kevin: Marketing & PR

Janine: Social media

 

This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

Mentions: Selling Disposable Mask in the city