If you initiated a 1 vs. 1 fight against yourself at full life with your best owned war loadout... as in a mirror of your exact effective stats, weapons, armor, company specials, educations, and life... how many turns, on average, would it take to bring your evil twin below 1 life?
Andyman Rating
1-2 Turns - You're the definition of a glass cannon, and probably enjoy mugging.
3-4 Turns - You probably have great weapons and huge offensive stats, but terrible armor and lousy defensive stats
5-6 Turns - You're a well-equipped bruiser and a pain in the ass for similar stat opponents to go up against in real ranked wars
7-8 Turns - You presumably have decent armor and defensive stats but lackluster offensive stats and might rely on weapons with poor ammo management
9-12 Turns - You likely rely on booster-rolling or flash grenades to win fights and tend to eat more damage than you dish out against close-stat opponents in real ranked wars
13-22 Turns - You probably have no idea what you're doing in this game and likely struggle to score against close-stat opponents in real ranked wars
23 - 25 Turns - You're either very slippery (huge dex % of total stats) or kind of potatoey (huge def % of total stats) and have probably convinced yourself that a stalemate is the equivalent to a win.