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Andyman Post - Can You Take Down Your Evil Twin?

Started by Andyman [471591] on in General Discussion.

68 replies · 1.42k views · thread synced · 11 days ago · View on torn.com
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Andyman [471591]

If you initiated a 1 vs. 1 fight against yourself at full life with your best owned war loadout... as in a mirror of your exact effective stats, weapons, armor, company specials, educations, and life... how many turns, on average, would it take to bring your evil twin below 1 life?

 

Proxiquality calculator to help with average damage calculation (note, you'll need to adjust for armor mitigation, weapon bonuses, crit rate, special ammo, etc)

 

 

Andyman Rating

1-2 Turns - You're the definition of a glass cannon, and probably enjoy mugging.

 

3-4 Turns - You probably have great weapons and huge offensive stats, but terrible armor and lousy defensive stats

 

5-6 Turns - You're a well-equipped bruiser and a pain in the ass for similar stat opponents to go up against in real ranked wars

 

7-8 Turns - You presumably have decent armor and defensive stats but lackluster offensive stats and might rely on weapons with poor ammo management

 

9-12 Turns - You likely rely on booster-rolling or flash grenades to win fights and tend to eat more damage than you dish out against close-stat opponents in real ranked wars

 

13-22 Turns - You probably have no idea what you're doing in this game and likely struggle to score against close-stat opponents in real ranked wars

 

23 - 25 Turns - You're either very slippery (huge dex % of total stats) or kind of potatoey (huge def % of total stats) and have probably convinced yourself that a stalemate is the equivalent to a win.

 

Knirt [3033570]

What do we enter in the damage and accuracy if we use different weapons. 

 

How are debuffs and buffs considered like slow and eviscerate.   I switch weapons when debuffs are stacked or before reloading when I try hard.

 

Often I'm just leveling mediocre weapons currently. 

Cursed [1901987]

interesting thought experiment.

 

i'm a dex ho with vanguard so its probably a stalemate unless we're using mela in which case it comes down to whether me or the clone gets dinged in the head for a stupid number because vanguard head is bad coverage lol

Private_Joker [2488283]

13-22 Turns - You probably have no idea what you're doing in this game and likely struggle to score against close-stat opponents in real ranked wars

 

[image: media1.tenor.com]

Thats with no temps used and special ammo on main gun.

13.92

I feel insulted dear Andyman.

Fists [2830940]

Effective Battle Stats

 

Strength

560,825,988

Defense

12,625

Speed

14,384,126

Dexterity

6,871

Total

575,229,610

You tell me 😂

pdk [3626257]

you count. divide ur total hp between the normal hit damage, and see how many turns it takes
in my case its infinte turns :D