my eyes, they hurt
Daily Arson
Started by Triarius22 [2763264] on in General Discussion.
Posts archived: 256 / 256 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
updated with 5 more
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I highly recommend placing five gasoline to begin with for Mall rats.
I've failed too many times starting with four, half the time it got stuck in the high '90s and even adding 2 more gasoline at a late stage doesn't always get it to 100.
Yes, do what works for you. Thus is meant as a guide, not an exact formula that works every time for everyone. I seem to burn a bit more than others so if you know that, add a little more.
Updated.
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The raging fire slamming on the brakes at 99% in total destruction is rather irksome. 😐
Yeah, even more so when you use $$$ themite and it still fails. I got distracted buying arson supplies and FAILED one too. My own fault for letting my ADHD get the best of me and turing my back on a raging fire. We all see that they magically stop at 99% all the damn time, its like getting to level 100 in this game. . .
is there a skyscraper in Arson ? never spawned for me. I am trying to get the merit !
My head cannon is that there is an unburned piece of something that you only happen to see once some of the flames and smoke have died down.
I feel like 5 is kinda a hard limit for pre-ignition but not large enough sample size to be sure.
regarding Hospital (Mental Block) i've settled on 3x kerosene + thermite and have had no issues since. price of kerosene is going up though so it might not be as profitable in he future.
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uff
Target 3: Bank (Smoke Screen) --> i had to use 5x gasoline to get to 41%
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In the Make a Killing job you can use a flamethrower instead of lighter and still get paid. I was paid $460k this way
In the Wired for War job you are using way too much nerve and materials. I usually use 8 gas cans with a flamethrower start and never fail
Few improvements for today's suggestions:
Electrical Substation (Wired for War)
College (The Fat is in the Fire)
Hospital (Make a Killing)
Penthouse (Cut Corners)