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Patch list #440 : Attack logs 2.0, New level 8 chain scenario, Travel arrival log, 6 new item models

Started by Chedburn [1] Admin on in Announcements.

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Chedburn [1] Admin Developer

Patch list

 

A list of all updates released between the dates of 30/06/2026 and 07/07/2026.

 

- Released Improved Attack Logs with more detailed display, people sorting, and group attack filtering

- Added the second part of the new Elaborate-tier chain for Organized Crimes 2.0 named Hostile Takeover

- Added 6 new item models including Duke's Gimp Mask, Turkey Head '23, Paper Bag, Silver Flats

- Added Independence Day firework animations triggered when hovering (or tapping) the Torn banner for 4th July

- Added "You arrived in [country]" logs to be recorded at the exact moment a player lands overseas

- Changed Disarm weapon bonus to proc from first turn and always apply to the weapon used during same turn

- Changed personal ad submission text to clarify PG-13 intent and add a removal warning for rule violations

- Changed email subscription options to hide the George tutorials setting if player finished tutorial missions 🐞

- Fixed the fly-out sidebar's notification's broken counter appearance while on the Bazaar page

- Fixed landing gear not showing during descent phase of private jet flights

- Fixed racket popup failing to appear while the territory is under assault 🐞

- Fixed map layer expanding outside the expected boundary on the faction Territory tab 🐞

- Fixed newly uploaded webp profile pictures appearing as broken images for avatars in chat 

- Fixed failure to consume equipped disposable mask during the Disposal crime if it was the player's last one 🐞

- Fixed racing condition allowing the ability to rehab in Switzerland while unconscious after being attacked 🐞

- Fixed inability to equip an item abroad if the player's travel inventory is completely full 🐞

- Fixed Marauder armor health not being correctly applied and removed when flying 🐞

- Fixed item duplication exploit involving travel inventory and display cases - confirmed not abused by anyone 💰

 

- [INTERNAL] Added new fields & improved responses to support remaining Travel Agency refactoring

- [INTERNAL] Optimized the trade page's current and past trades lists by batching queries

- [INTERNAL] Optimized firestore operations to share a single connection across reads and writes

- [INTERNAL] Optimized chat endpoint response times by adding caching logic

- [INTERNAL] Improved instrumentation for the Firestore service for increased observability 

 

- [A11Y] Improved screen reader support for the header's logo, search autocomplete, and advanced Search form



Developer focus

 

The workforce's current project focuses, usually updated on a fortnightly basis.

 

Aerb: Organized Crimes 2.0 / Item models

Alexander: Bugs and Issues / PR reviews / Team management

Alexey: Wiki updates and management

Artem: Missions / Torn Series of Poker / Bugs and Issues

Ash: Crimes 2.0 writing / Organized Crimes 2.0 / Missions / Newspaper / Other content writing

Catherine: Fly-out side bar / PR reviews / Bugs and Issues

Chris: Development platform updates / Chat 3.1

Constantin: Missions / Attacking / UI components

David: Payments 2.0

Eugene: Equipment models for Crimes 2.0

Evgheni: Chat 3.1

Iryna: Hunting 2.0

Jane: Crimes 2.0 / Fly-out side bar

Jatin: Admin panel / Poker logs

Joe: Traveling 2.0 / Bugs and issues / Crimes 2.0 / Fly-out side bar / Organized Crimes 2.0

Josh: Database optimisation / Performance monitoring / Bugs and issues

Mauro: Traveling 2.0 / API v2 / Bugs and issues

Mike: Observability

Mykyta: Quality assurance / Bugs and issues

Nadiia: Crimes 2.0

Oksana: Faction headlines

Olena: Profile badges / Dog tag badges

Pavlo: Attacking WebSockets / Crimes 2.0 / Legacy code cleanup / Bugs and issues / Missions

Pete: Ranked war matchmaking / Autobogie moderation

Prathmesh: Payments 2.0

Roman: Ranked war matchmaking / Bugs and issues

Sam: Proofreading

Sean: Analytics and infrastructure

SerhiiD: Faction Headlines / Legacy architecture improvements

SerhiiMa: Inventory architecture / Bugs and issues

SerhiiMo: Quality Assurance / Bugs and Issues

SerhiiT: City Map / Dirty Bomb Alerts

Vadim: Mailbox 2.0

Violeta: Elimination / Inventory rearchitecture

Vivek: Admin panel / Bugs and issues

Vova: Quality assurance

Wouter: Traveling 2.0 / Crimes 2.0 / Hunting 2.0

YevhenI: Retina Support / Crimes 2.0 / Bugs and Issues

YevhenZ: Mailbox 2.0

Julie: Staff management / Admin panel

ChrisW: Torn economy

Kevin: Marketing & PR

Janine: Social media

 

This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.

Mentions: Bug bounty program · Bug/exploit around disposable masks and disposal · George tutorials: (4 emails remaining) · Improved Attack Logs · Map (racket information) · Marauder health not being correctly reapplied after a flight · Race Condition Bug: Rehab and Mugging · Territory map overlaps territory list in mobile Torn version