Patch list
A list of all updates released between the dates of 14/07/2026 and 21/07/2026.
- Released Faction Headlines system
- Released Contextualized Dirty Bomb Alerts
- Replaced 19 old honor bar images with new high-res versions including War Machine, Friendly Fire, Freerunner
- Changed advertising & passive employee stat education bonuses to show exact % gains on courses & perks
- Fixed missing error response when attacking action attempts to reuse temporary weapon that doesn't exist 🐞
- Fixed the Domino Effect honor occasionally failing to be credited upon auto-leaving 🐞
- Fixed rare Loading... error when equipping items overseas 🐞
- Fixed situation allowing players to travel while under attack 🐞
- Fixed OC failed initiation event while traveling unnecessarily providing an inaccessible [view] link
- Fixed unnecessary language filtering on a travel fact after rules were relaxed 🐞
- Fixed stat-increasing job specials temporarily breaking internal values used to determine fair fight multipliers 🐞
- Fixed inaccuracy with most simultaneous graffiti statistic on the Graffiti crime showing more than expected 🐞
- Fixed situation allowing players to attain multiple Amazon subscriptions in parallel by applying a gated redis lock
- Fixed missing extreme language and blocked website filtering on the new Faction Headlines system 🐞
- Fixed incorrect date format used on the expiry tooltip of the new Faction Headlines system 🐞
- Fixed external links in new Faction Headlines system not producing warnings that the user is leaving Torn 🐞
- Fixed out of bounds countdown timers through direct requests on the new Faction Headlines system 🐞
- Fixed Create button failing to work if a URL was not entered on the new Faction Headlines system
- Fixed inconsistency between email validation when initially registering and changing email during verification
- Fixed apostrophes not working when searching on the Awards page 🐞
- Fixed incorrect checkbox CSS styles on dark mode site-wide
- [INTERNAL] Added record of users credited daily pay & stats so the rest can process if the job fails midway
- [INTERNAL] Optimized trading performance by batching queries and improving logic
- [INTERNAL] Optimized API v2 user attack log performance by updating indexes
- [INTERNAL] Optimized automatic table pruning by chunking deletes
- [API] Added 'faction' -> 'snapshot' to API v2 and a cron job to create the snapshot daily
- [API] Added 'unused' item outcome to user.slots in organized crimes related selections 🐞
- [API] Fixed internal server error on 'organized crimes' related selections 🐞
- [API] Fixed missing role names on available organized crimes 🐞
- [API] Fixed error on 'user' -> 'jobs' if the company no longer exists
- [A11Y] Fixed unreliable VoiceOver announcements when activating the save/star button via keyboard sitewide
Developer focus
The workforce's current project focuses, usually updated on a fortnightly basis.
Aerb: Organized Crimes 2.0 / Item models
Alexander: Annual Leave
Alexey: Wiki updates and management
Artem: Torn Series of Poker / Bugs and Issues
Ash: Crimes 2.0 writing / Organized Crimes 2.0 / Newspaper / Dirty Bomb Alerts
Catherine: Fly-out side bar / PR reviews / Bugs and Issues
Chris: Development platform updates / Chat 3.1
Constantin: Attacking (Attack Logs & Filtering) / UI components / Bugs and Issues
David: Payments 2.0
Eugene: Equipment models for Crimes 2.0
Evgheni: Chat 3.1
Iryna: Crimes 2.0 / Elimination
Jane: Crimes 2.0 / Elimination
Jatin: Admin panel
Joe: Traveling 2.0 / Bugs and issues / Crimes 2.0 / Fly-out side bar / Organized Crimes 2.0
Josh: Database optimisation / Performance monitoring / Bugs and issues
Mauro: Traveling 2.0 / API v2 / Bugs and issues
Mike: Observability
Mykyta: Quality assurance / Bugs and issues
Nadiia: Crimes 2.0 / Elimination
Oksana: Faction headlines
Olena: Profile badges / Dog tag badges / Elimination
Pavlo: Crimes 2.0 / Attacking
Pete: Ranked war matchmaking / Autobogie
Prathmesh: Payments 2.0 / Organized Crimes analytics
Roman: Ranked war matchmaking
Sam: Proofreading
Sean: Analytics and infrastructure
SerhiiD: Faction Headlines / Legacy architecture improvements
SerhiiMa: Inventory architecture / Bugs and issues
SerhiiMo: Quality Assurance / Bugs and Issues
SerhiiT: Dirty Bomb Alerts
Vadim: Mailbox 2.0 / Torn App
Violeta: Elimination / Inventory rearchitecture
Vivek: Admin panel / Bugs and issues
Vova: Quality assurance
Wouter: Annual Leave
YevhenI: Crimes 2.0 / Bugs and Issues
YevhenZ: Mailbox 2.0
Julie: Staff management / Admin panel
ChrisW: Torn economy
Kevin: Marketing & PR / New player signups
Janine: Social media
This workforce project focus list gives a little insight into what projects we're working on week by week, it doesn't include team managers. These current priorities declared informally by personnel for the week unfolding do not include other smaller projects they may be working on or the usual bug fixes. If an anticipated project is not on the list, it could mean that it's frozen due to other priorities, being worked on as a separate non-priority, or has been completed and awaiting testing / release.
Mentions: 'Fuck' Censored in Torn to Argentina Flight Flavor Text · api user organized crimes down/error · API: available crime api missing crime positions information · Attack loader crashing when trying to use temps that have been used automatically on group attackers · Can't search awards with apostrophes · Contextualized Dirty Bomb Alerts · Equipping Abroad · Faction headline shows wrong datestring formatting · Faction Headlines · Faction headlines not censored · Flying while being attacked · Most Simultaneous Grafitti metric · No Domino honor bar · OC 2.0 API response · Outside torn URL in Headline does not warn for going outside of Torn · Respect Loss · There is no server sided validation for headlines