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NEW ITEMS??

Started by FadedOne [4386668] on in General Discussion.

47 replies · 1.02k views · thread synced · 3 days ago · View on torn.com
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FadedOne [4386668]


If there could be any ITEM that you would add to Torn what would it be? It can be anything. Give it a description just like if I was to look it up in here as an item. 

Elizabeth [2339829]

Y'know what, that's a really good question. If only there were a place in the forums where people can propose their ideas for items to be added to the game...

 

#chedging

Hogfather [330973]

An item that gives me unlimited energy, but only me.

 

There are multiple of them and anyone can have them, but it only works on me!

 

Add this item to the game! 

Srgoro_498 [3792311]

Pets? I mean they are not items but-

 

(I know there where once dogs I think they were called, I need to get one of those collectables :P, but simply having pets for cosmetic use would be cool!)

CurlyBracket [2766476]

To be fair, they're not making a suggestion for a new item.  They're asking other people to daydream about new items.  Seems a reasonable topic for GD...

Ceb [68232] Committee Committee

There's actually 3 new items that have been rattling around in my brain. I know they'll never happen but i like the idea of them all the same.

 

 

New Item: Rubberband (special item)

Allows you to pack certain items into new special items that can be used for various things:

100 credit cards = Use for 25-100 Card Skimmer details (1h booster cd)

1000 receipts = Use for 50/50 chance to get jailed for 1hr or get a Gift Card (6h booster cd)

100 phone cards = Use to send an anonymous event with a message (1h booster cd)

10 Cell Phones = Use for 0-25 Card Skimmer details and 0 - 25 Emails for Scamming (1h booster cd)

 

Why: It's not meant to be good, but it would set a floor value for some junk items where it would be better to consume them than beer in those crimes. When I came up with this idea, the value of the items was already more than what the crime gives, so the value is in treating it like a replacement to beer. With the exception of the receipts, which would act as a hide from mug/war hit item for massive booster cd. Probably too OP and would need something like 20% jail, 30% nothing, and 50% Gift Card.

 

 

 

New Item: Shipping Container (supply pack)

 

It'd be a supply pack for very high end-game crimes/OCs that can have massive volume of cheap items to help the flow of wealth and goods. I was thinking like ~1k to 5k of a single random candy, plushie, material, or alcohol; a random car; 100 of a single random weapon or armor; 25 to 50 of a single random supply pack, booster, or equipment.

 

Probably will never happen because inventory limits are already critical, but I could see people rolling hundreds of thousands of lollipops and chocolate kisses trying to get a result like 100 Naval Cutlasses, 5k Pixie Sticks, or 50 Goodie Bags. Any sort of new item that could be desirable in high volume could be introduced through them as well.

 

 

 

New Item: Carafes (untradeable supply packs)

 

Juice, Tea, and Coffee carafes that are like kegs of beer, but untradeable and for energy. They give an 1 - 5 untradeable 1e, 3e, and 5e energy drinks as "Cup of Juice", "Cup of Tea", and "Cup of Coffee" respectively. Same cooldowns as other energy drinks. Would be a nice mid-tier untradeable crime reward for specific crimes without impacting the economy too much.