Correct
Ranked War Matching and Ranks
Started by TestPedroDev [3613560] Admin on in General Discussion.
Posts archived: 2,258 / 2,258 posts (100%) · the total is Torn's reply count + the opening post at the last fetch
Which means we can count how many are being cockblocked at a glance...noice.
Does this mean if a Diamond Fac drops down to 74 memebers, they will get auto-demoted?
Did before this change.
Hello Community,
I came to give voice to my frustration on the new RW system. We WERE a PLATINUM faction before the new system. We stayed at PLATINUM (0) even tho we won 2 matches in a row but whatever it's the new system. We lost 1 (2) big players but player count only dropped by 1 and we got put down to GOLD (0) but our enemy is the same rank as before.
Dear @Devs Why did our war earnings get HALVED cause the new system thought we are now a GOLD (0) faction other than cucking us for the $? If the enemy is the same rank and stat as before and YOU decide which rank we are why are we losing both $ and "standing"? Their top player was still over all of our stats so not like the war became easier because of the stats. This needs to be fixed otherwise just put 1 of the factions to bronze every war and let them enjoy a 200m reward with lower player counts.
Thought new system was meant to move away from stats but looks like it moved away in matchmaking but now can just easily lock you in a bad rank to take your earnings.
You want bigger payouts? Get big players or filler newbs that's correct?
All 3 wars are after new RW system.
PLAT VS GOLD 2
GOLD vs GOLD 2 | newest bs rewards
I'm not sure it did.
When were Diamond Rank, and we dropped below the memeber threshold, the "Enlist" button was blanked out.
No it means you can count how many faction leaders can't manage a larger capacity. (i.e. underperforming leaders)
Managing a large faction is hard. Especially managing a large, competitive warring faction.
Diamond should be for the factions with the best stats, the best performance, and the best leaders.
Wouldn't average stats in P3 be a lot higher due to <75 member factions smurfing in plat 3 with trillions of stats? IB style? I know such stat cannons also exist in Diamond, but they are necessarily watered down by the 75 member count requirement.
Speaking of which... maybe this has been asked before, but if anyone knows, what is the reasoning for maintaining the plat 3 cap for <75 member factions? I'd argue that IB is essentially exploiting the game design due to the fundamentally unwinnable fight that befalls anyone who matches them. Not exploiting in the "cheating and should be punished" sense, but in the "unexpected unfair/unfun outcomes due to aggressive minmaxing within the game's rules", which could potentially be resolved. Unless I'm missing something obvious about why that wasn't done previously.
And yeah, this would potentially be in our interest because we match IB a lot, but it would probably also make our matchups harder; besides IB, we ourselves get a disproportional amount of winning matchups - and from our IB experience I know that's probably not very fun for our opponents either.
is there still the reward bonuses? (Like underdog, parti etc)?
Your faction rank isn't a fixed asset like your faction's respect. If your roster changes -- for example, you lose almost 50% of your mean battle stats between wars -- then you will get matched against easier opponents, and see your rank diminish.
You are not a platinum deserving fac, that should be pretty clear - look at your size and lineup
I THINK what you were going for with this plan, was to stop mercing/guesting.
But won't this lock some factions in as hostages to big players who bring up the averages by so much, that by kicking them, you punish the faction itself?
And how will this affect edge cases, such as in halloween, where people guest in factions and do 100k chains WITH ranked wars? Won't this screw up their ELO? And what about Valentines?
Which makes it the worst of both worlds. We have neither a rank system that actually denotes strength nor a system where your rank actually determines who you fight.
It also matters because it impacts rewards. Factions can easily maintain Plat 3 and guarantee at least Plat 3 rewards for a smaller member count (which already makes the rewards as good if not better than diamond per player). That's an issue. We absolutely need player count ranges for all ranks. 25 players should not be getting Plat 3 rewards or we need a large increase in the rewards for being diamond to incentivise people to get there.
Participation is still a thing, but underdog was gotten rid of years ago. The participation and membership count modifiers are a pissdrop in the ocean, too.
Rewards are scaled for faction size.
It also looks like the average stats in Platinum factions are higher than Diamond 2? Am I reading this right?
Yeah shocking news, there are A LOT of factions and players which have high battle stats but mot much activity or interest in the game. You need to also consider that those "average"s include average of factions like Blade's or D3vl's.
PEDRO.
WHY DO YOU KEEP FUCKING OUR RW INCOME.
I love that you're trying to balance the system, genuinely.
But please, before we keep tweaking ranks and who gets shoved where, MAKE REAL WARS WORTH ACTUALLY FIGHTING.
The system should reward factions for actually throwing hands.
Scale the rewards based on total war hits / actual participation, not just score or how long the war happens to last.
If two factions beat the absolute shit out of each other for thousands of hits, both sides shouldn't finish the war wondering why they bothered instead of just agreeing to terms.
REAL WAR: barely profitable or completely unprofitable
PEDRO: "what if Diamond was smaller"
BROTHER PLEASE.
MAKE IT WORTH IT TO FIGHT THE FUCKING WARS.
Faction size AND rank
which I'm not challenging as it's true our stats dropped quite significantly but I wouldn't say enemy was so much easier even so before we had a chance in beating the biggest with group attacks but in this one we didn't. But to also take away the money while imo we are going a similar faction than before is a quite bad solution.
The announcement said these were smaller tweaks with larger changes coming. Obviously Pedro can't just leak whats coming here, but it could be the changes you are looking for.