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bogie[148747]Admin
· 5 likes · f**k no, those of us with decent gear would be continuously attacked. I'd be f**king pissed if some twat stole my Gold AK I can choose not to carry lots of cash, but now I'd have to force myself to …
As we all know mugging can be good, bad or indifferent depending whom you attack or how much money the target has on them. Mugging in RL doesn't always mean the mugger will just take money but if they see other stuff on you you might just lose that too.
I'm suggesting adding a very remote chance to mug something more from your victims. Eg having a 0.00001% chance that you may also mug your target for a random piece of armor they are wearing or a weapon they are using.
This would be a game changer of sorts. Player would be more inclined to unequip everything upon logging out to secure a greater chance of not losing items but at the same time making the weaker as well.
The % value above is just a rough est. of what it could be set at.
I say no as some people spent real money to buy the items and it stink to lose even more then the cash thats on you mugging already making a 217 mill sale become a 10 mill mug thinks that enough now you get money and items that's unfair for weaker players maybe make it so you can only mug items from inactive players
As ive said having like a 0.00001% is just a rough estimate. I guess you could add a few more 0's in there to lessen the chances but as i've said there is a small remote chance. People can unequip to secure a 0% chance of losing stuff.
Yeah we'd all be lining up for it, then whoever got it would be on the receiving end of spam muggings until it was taken, then rinse and repeat for whoever gets it next and so on.
Your Gold AK would essentially trigger an epic never ending game of hot potato.