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Hay ched...

Started by OffTheChain [1830752] on in General Discussion.

29 replies · 739 views · thread synced · 3 days ago · View on torn.com
About this thread

Posts archived: 30 / 30 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
30
Discussion span
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Authority score
62 / 100
Historical score
38 / 100
Story score
59 / 100
Engagement score
71 / 100

People posting, likes and official posts are not counted for this thread yet: on threads longer than one page they come from a periodic pass over the archive, which has not covered it.

Most-liked replies

Gorgonzola [1300528]

I'm pretty sure he doesn't host them. Whatever was happening appears to be fixed. Flying for me now.

The irony of having no DP wasn't missed.
SuperKyle [8815]

Let me tell you, in the 10 years I've played this game, There has only been a hand full of major down times. And only one major crash. Ched does host his own servers. I remember in the past having down times, allowing him to upgrade the hardware. I find it a surprise when the servers is down or slow. He's kept this this place running pretty well for the last decade.
OffTheChain [1830752]

I'm not disputing this game's past performance at all. All I'm saying is it seems to be happening more often lately, and when you're on a mobile device that takes forever to tell you that there happens to be a gateway error, and it happens repeatedly over a few hours, it tends to be a deterrent.. And I don't think I'm alone when I say I don't want to be deterred from this game. Just let us know when you're starting your update, so we know when we can play uninterrupted please.
Beerstein [1322136]

I have it on good authority the money from the one donor pack you used in your two years playing has indeed gone towards server expenses.
manic [1554958]

Exactly as OP wrote in his title.

WE NEED MORE HORSEPOWER CHED!

Nah just kidding! OP's fixed it with his philanthropic ways!
MarlonBrando [1337797]
[image: i.stack.imgur.com]

Must be the massive player load: 186 Online users, brain overload

186 users online in the last minute
2,558 users online in the last hour (Highest this year: 4,306)
15,701 users online in the last 24 hours (Highest this year: 18,905)
ServerServer StatusUsers
App1(23 users connected)(0.40)
App2(49 users connected)(0.33)
App3(missing in action)
App4(62 users connected)(0.39)
Chedburn [1] Admin Developer

Or mysql/mongo/http backups, nightly crons, purging scripts... The processes which have very high load and are run during periods of low activity to avoid issues. I've never heard of lag on Torn being caused by the amount of people online - it's always to do with other complicated but vital processes.
Chedburn [1] Admin Developer

We already use AWS EC2 and Glacier, and in fact NewRelic for monitoring. I don't see how you can make recommendations to solve a lag spike that we haven't even investigated yet.
evanarmagast [512496]

the most likely answer is probably something along the lines of something not running correctly in the background, right?

but i like to imagine it was an amateur DDoS that was squashed before it really even became as issue.
Cursed [1901987]

i think we are gonna get a fair few spikes as people use API, without realising how many requests per minute they are making