Does increasing your Tenp mastery only improve temporary weapons that do damage (i.e. grenades, Moltovs) ? Or does it improve non damage temps as well (i.e. flash, sero)?
Temporary Mastery
Started by ForrestGump [993345] on in Questions & Answers.
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The mastery says it improves the damage and accuracy so I would imagine there would be no effect on temps such as flash, sero etc since the sero has no damage/accuracy and the likes of flash, smoke and pepper all hit everytime anyway.
It would be nice if someone actually knew the answer though.
It would be nice if someone actually knew the answer though.
It does not extend to the stat booster ones (sero/tyro etc)
No. Just the offensive damage dealing ones get affected by merits.
https://www.torn.com/forums.php#/p=threads&f=3&t=16089281&b=0&a=0&start=0&to=19224132
***Found what I was looking for... Ched’s reply:
https://www.torn.com/forums.php#/!p=threads&t=16016597&to=17978570&start=0
No. Just the offensive damage dealing ones get affected by merits.
https://www.torn.com/forums.php#/p=threads&f=3&t=16089281&b=0&a=0&start=0&to=19224132
***Found what I was looking for... Ched’s reply:
https://www.torn.com/forums.php#/!p=threads&t=16016597&to=17978570&start=0
Mentions: Temporary mastery and effects · Text on Temporary Mastery upgrade incorrect
Weapon mastery merits increase damage and accuracy.
The damage and accuracy of injectable boosters (mela, tyro, epi, sero) is 0 and 0 respectively, so you're multiplying by 0 for no increase.
Non-damaging debuff temps (pepper, flash, smoke, tear, sand) have an accuracy stat, and thus become more accurate with temp mastery merits... but these debuff temps already have like 200.00 accuracy, so the accuracy increase is useless since you'll virtually always hit with 200.00 accuracy.
Damaging temps (trout, brick, grenade, HEG, nail bomb) will have their damage and accuracy increased with merits invested in temp mastery. It's actually pretty useful for the "hit X-target with a brick" and "land the finishing hit with a trout" missions. HEGs and Nail Bombs are also nice counters to Dex-whores and are the go-to weapons for players using a Grenade-based build with a Handbag.
Good luck!
The damage and accuracy of injectable boosters (mela, tyro, epi, sero) is 0 and 0 respectively, so you're multiplying by 0 for no increase.
Non-damaging debuff temps (pepper, flash, smoke, tear, sand) have an accuracy stat, and thus become more accurate with temp mastery merits... but these debuff temps already have like 200.00 accuracy, so the accuracy increase is useless since you'll virtually always hit with 200.00 accuracy.
Damaging temps (trout, brick, grenade, HEG, nail bomb) will have their damage and accuracy increased with merits invested in temp mastery. It's actually pretty useful for the "hit X-target with a brick" and "land the finishing hit with a trout" missions. HEGs and Nail Bombs are also nice counters to Dex-whores and are the go-to weapons for players using a Grenade-based build with a Handbag.
Good luck!