Skip to content
TORNLIFE More

virus boost

Started by NikolaTesla [1631174] on in Suggestions.

7 replies · 150 views · thread synced · 5 days ago · View on torn.com
About this thread

Posts archived: 8 / 8 posts (100%) · the total is Torn's reply count + the opening post at the last fetch

Counted by TornLife from the archived posts.

Archived posts
8
Discussion span
→
People posting
2
Likes on archived posts
20
Authority score
27 / 100
Historical score
31 / 100
Story score
44 / 100
Engagement score
53 / 100
NikolaTesla [1631174]
Hi

I have seen this recent suggestion and support the ideas there also.

But another or additional way of improving the role of viruses, their BBs and Computer Education would be simply to make them either consumable or corruptible. This way they would need to be replaced after evey use or a set number of uses if consumable (after all AV would certainly soon put any unaltered or unimproved virus out of action fairly quickly) or after a random number if uses if corruptible.

I imagine this would be a fairly-easy-to-implement change but the effects on the Item Market would be very relevant.

NT

Mentions: Increased virus uses