All 5 had this bug, fight was very laggy at the end of each.
Started by Hemigidius [2157705] on in Bugs & Issues.
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Duke [4] ×1 Leslie [15] ×1 Jimmy [19] ×1 Fernando [20] ×1 Tiny [21] ×1 Da_Piff [878934] ×1 reperspliter [883698] ×1 kamas [1009539] ×1 prastas [1288184] ×1 frostedclaws [1446761] ×1 MBS [1895784] ×1 __-___-___-__ [1921241] ×1
All 5 had this bug, fight was very laggy at the end of each.
Seems bugged while they in hosp currently too [image: b.cgas.io]
Profile too
Coming out of hosp with 100hp and getting solo'd
Oh yeah I just did two of these. Still broken.
I suggest y'all share this with any friends of facmates you have that are still hitting the NPCs.
IBF's stance on this matter:
And the rule in question:
So at best you're just wasting your E on these NPCs, and at worst you're risking a fedding (probably 3-7 days).
Loot safely!
They'll lose anything they loot regardless, so it's silly to even try.
I will assign this to Joe.
Thanks!
shit.. i thought it was a Torn event or something like that.. don't FED me!
Chedburn has corrected the max Life for the NPCs, this happened because of a script that was ran to correct the bugged max life following this bug report, it accidentally removed the NPC's Life as well.
We won't be reversing any loot or any honor bar that the players may have obtained. This was a system bug and players spent Energy on the attacks, so it is only fair to let them keep their loot/award.
Thanks!
Mentions: archived
But... they knowingly exploited a bug for personal gain? Anybody who has done at least one NPC battle had to have known something was wrong when they looked at their health.
It was reported asap after we noticed , and still not reversing loot just because they spent E is bs. I though bug exploits were against the rules. If i knew i would've try my luck too ....
i found out this morning, i really thought it was an event cause more people were attacking, i used cans and attacked as fast as possible, 5 kills and 3 failed attempts.
my luck (about 60 mil) :
Mentions: Duke [4] · Fernando [20] · Jimmy [19] · Leslie [15] · Tiny [21]
Welcome to an unexpected game of YOU CAN’T WIN!! Where whatever choice you choose someone’s going to be upset because it isn’t fair! You played well but… YOU CAN’T WIN!!
Oh so are you telling us that any system bugs can be exploited coz we spend energy (or time) on exploiting said bugs? WOW
This was a bug and pretty much everyone knew that, the NPC stuff is very well know and all the places with timers are using the Loot Rangers API for sync purposes, alot of the people taking advantage were aware and even part of the NPC groups.
At the very least they should lose the loot as we told everyone it's a bug abuse situation, and to stay away, and it 100% was a bug abuse situation, "used E" isn't a valid excuse imo, this bug report was also live before anyone noticed, and i did reach out to multiple staff members.
May i also suggest you put some safeguard in place that allows staff to "disable" NPCs in an emergency? If that somehow requires alot of dev time, maybe a simple policy of "temp fed" the NPCs when they break.
Edit: never mind, it's not going to matter anyways, you guys do what you want to do.
What a load of shit
I also want to just point out that people will use this decision to abuse future bugs and claim they shouldn't be punished as others got away with it.
Might not seem like a big issue right now as the abuse wasn't technically "game breaking" but It still looks bad to just ignore the fact a bunch of players added a bunch of items into circulation unlawfully.
I understand it's not our decision to make, but I just see this ending badly in the future. If somebody wants to explain why i'm wrong, please do.