So many things to unpack on this thread. As others have pointed out, you are very very new to the game, and it shows with this post. There have been many people in the past who have wanted to suggest making the Suggestions Forums only for people whose account is over a certain age, to prevent this kind of thing. It saves new players the potential embarrassment of posting ridiculous/repeat/nonsensical/etc ideas, and it saves those of us who spend most of our forum time in this section the eyesore and secondhand embarrassment of reading them. But that's beside the point.
Not all items are permanent. Gear, clothing, weapons, etc, yes, are permanent. And to my knowledge, there isn't a true way of deleting them from the game. Even dumping them in the dump, they still exist in the game files. But there are a lot of items that are temporary, and many of them are the more highly sought after and valuable items in the game. And even with the economy's growth from the increasing number of permanent items, the economy for the average player is pretty stable. We can tell because we can look at the price of common items over the years. Xanax, Beer, FHC's, etc, all items with pretty stable prices, despite the increasing number of them in the item pool.
Yes, there are items that get a little silly in their prices. But silly =/= unreasonable. Yes, an item that there's only a small handful of in the entire game is going to be an absurd price. But it's not unreasonable. If there were only 100 xanax allowed to exist in the game at any given time, their value would be much much higher (although I could very well see one person stockpiling them to crank prices). And yes, there are people with absurd amounts of money who, if they should so please, would be capable of purchasing practically anything they want. But that's not uncommon for games, or for real life. It's just how thriving economies work sometimes.
Now, as for other things brought up in this thread...
The game is absolutely NOT the same as it was when it released. At all. It's changed drastically. Hell, there was a time where when you mugged someone, you just stole all the money they had on their person. And that was it. You were screwed. Or you mugged it back, or someone else, etc etc. But carrying any amount of money on you was risking ALL of it, not between 0% and 15%. The game has changed plenty since its release, which, mind you, was 21 years ago. If Torn were a person living in the US, it could legally drive, vote, drink, and is nearing old enough to rent a car.
Being a green leaf and complaining about how new players can earn 8m a day while not even having that much money is f**king wild. Like... You get up in arms about how easy it is to make millions of dollars, and then haven't even bothered to do so. And then you're getting upset at how much money that is, when, as many others have stated, it's really not that much. Yes, if I had 8 million dollars irl, my life would be drastically different. But it's not that much in Torn. Start complaining about how easy it is when you can be earning 8 billion a day just selling losses.
And lastly, not all suggestions come from complaints. There are a lot of them, sure, but certainly not all of them. There are a plethora of suggestions in this forum of just genuinely cool ideas that people had. And granted, the lot of them either don't get traction or get turned down, but they do exist. And don't try and turn it around and say people are complaining that Torn doesn't have fishing or coffee or cocaine. Those aren't complaints, they're just ideas.