https://www.torn.com/loader.php?sid=attackLog&ID=99fede8e3aab31955abc29a8a2f247f8
https://www.torn.com/loader.php?sid=attackLog&ID=f1ea7bc8fc3bbe5bb777c554a275b826
https://www.torn.com/loader.php?sid=attackLog&ID=1368ca505db49931f3deceda38be15e8
it seems that if a hit is parried, rage is not allowed to proc.
as far as I am aware, rage is independent of whether it hits or misses.
but here, a parried hit does not let rage proc at all. I used a 17% rage for the fights above, and surely atleast once rage would've procc'd in that many hits.
i think the mechanics should be 1st rage proc? then individual procc'd hits have chance to get parried depending on parry %
when rage procs, individual turns can hit or miss depending on speed/dex/acc - a proc on hit does not mean all procs are hits or all are misses. - which is how it should be.
Then why is it any different for the case of parry?