Every player in Torn knows the frustration of cooldowns:
Med Cooldown
Drug Cooldown
Booster Cooldown
Cooldowns are necessary for balance, but they also limit how hard you can push during wars, grinding, or training.
Meanwhile, Torn’s book system is designed to provide unique, temporary advantages, a rare opportunity to bend the rules of the city.
So here’s my proposal:
New Book Concept: "No Rest for the Wicked"
Effect: Removes all cooldowns (med, drug, booster)
Balance: Overdose mechanics remain unchanged. You can push harder, but you still risk burning out.
Duration: 7 days (31 days would be too overpowered)
Availability: A normal book, but much harder to come by compared to others
Tradable: No (as with all books)
Why This Works
-
High-Risk, High-Reward Gameplay
Players can go full throttle for a week, chain harder, train faster, or push limits. The OD risk means it’s still dangerous, not a free ride. -
Faction and Event Strategy
Imagine factions timing this book during wars or events, an entire squad going all gas, no brakes for seven days. Creates memorable, high-stakes windows of intensity. -
Balanced by Scarcity
Unlike a Legendary, this book would not be common. It should be significantly harder to find than most others, making it a special opportunity without flooding the game.
Example In-Game Entry
Book: No Rest for the Wicked
“The city never sleeps, and neither should you. Tear through meds, down bottles, and pop pills like tomorrow doesn’t exist. But remember, death doesn’t care how fast you’re moving when it comes knocking.”
Effect: Removes all cooldowns (med, drug, booster) for 7 days. Does not prevent overdoses.
Availability: Rare and difficult to obtain
Tradable: No
Community Question
Would you want to see No Rest for the Wicked added as a new book in Torn?