I do miss your posts though. Don't let the little pea brain piss ants get to you. I always enjoyed your detailed posts.
Listen, I would love to work with you in creating the next gen Speadsheet. I think we could do a great job in the calculations and the specials etc. Let me know what you think.
1.) We can both tell the to F*&^% themselves
2.) Smokey can at least test what we come up with, since he likes your posts and likes my excel. :)
Come on mate, PM me and lets do this proper. We can even code it out proper like if you want.
Thanks, its you who I took this info from and decided to convert it into something useful so that YOU didn't have to keep telling people and having a thread 30 pages long. Also you left after page two, so......
If its flawed then its your math mate, I just did something with it. Its not meant to be the end all be all, its like what Smokey said, "But as a base for a price reference".
P.S. You disappeared and you were really great at giving advice, now you show up to say "pfft". Awesome.
Getting 1,328 for assassination of a crime boss is a bit undervauled compared to stealing and selling even the lowest of the auto crimes. Or even some of the others.
Is this actually being worked on? I'm just wondering since I started playing the crimes have been set up this way. Most of the crimes you would get some serious cash for give nickle and dime and we sell flowers for 2000%.
Just saying that its getting old now. I've been playing for a couple of years... *cough* can we please have this revamped PLEASE!
Allows you to store unlimited amounts of money, at the end of each month you will gain 0.5% interest on this investment based on the lowest amount of cash in there during the month. This means that any money you wish to gain interest on must remain there the entire month undisturbed. The 7 star job special in an oil rig can improve this monthly interest by 10%, this can further be enhanced by faction specials by 25% for a maximum rate of 0. 675%
Your talking like you dont know what its like during the old Chaining system!!
It's just like the old system with some changes, so stop talking about people stacking!!! Its a system based a bit on the old system which I'm guessing 90% of Torn doesnt know about.
So I'm talking to you as one of the old timers. As you know, the old system is not about stacking.... same with this system, its about the constant ability to chain that sets it apart from the Quasi-Post 10 year old system we had.
The difference is in the fact that the OLD system that you are well aware of was exploited by powerful factions keeping lessers factions in a constant White room (Slang). Payment was the only escape.
Dirty, I respect you of course, but please try and remember the older times before posting junk!
1.) You only lose CE when you go to jail. Kidnapping the Mod boss and failing with 75k on hand = No CE loss.
2.) No crime will "get some disposable income every few days" Please look at other threads about making money cause mate, crime doesn't pay!
It takes a while for your NNB to increase, just stick with the program and you will see that magic number go up. Also busting people is huge CE. Only do 2 at a time and around your own level.
I'm thinking about making a Google Docs that will tell you how much nerve you need to spend to reach the next goal. :)
Crimes: 2 Nerve: Search for Cash - All crimes are safe 3 Nerve: Sell Copied Media - All crimes are safe 4 Nerve: Shoplift -> Clothing Store -> Jackets (100% Greens) 5 Nerve: Pickpocket ** Don't do these Crimes ** 6 Nerve: Larceny ** Don't do these Crimes ** 7 Nerve: Armed Robberies ** Don't do these Crimes ** 8 Nerve: Transport Drugs - All crimes give jail result (High Risk), but only Drug Deal crimes 9 Nerve: Plant a Computer Virus -> Stealth Virus (Never gives a Red result) 10 Nerve: Assassination -> Assassinate a Target (No Reds, but LOTS of blues), Assassination -> Mob Boss (Hospital Reds = Preferred) 11 Nerve: Arson -> Warehouse Arson (Hospital Reds) 12 Nerve: Grand Theft Auto -> Steal a Parked Car (Never gives a Red result) 13 Nerve: Pawn Shop ** HIGH RISK: Don't do these Crimes ** 14 Nerve: Counterfeiting ** HIGH RISK: Don't do these Crimes ** 15 Nerve: Kidnapping ** HIGH RISK: Don't do these Crimes ** Note: 15 Nerve Kidnap Mayor gives Jail Reds, but has been called the safest of the high nerve crimes (See Mud's comment below) 16 Nerve: Arms Trafficking ** HIGH RISK: Don't do these Crimes ** 17 Nerve: Bombings ** HIGH RISK: Don't do these Crimes ** 18 Nerve: Hacking ** HIGH RISK: Don't do these Crimes **
Avus, hope your not in too much pain. Hope you will read these last comments from all the support you have from Torn. No regrets mate, no regrets. I can only hope you had a wonderful life. We should celebrate that.
Mat, we dont need snide comments from you to keep it going, unless you want to be in the same category as Champion.
Thank you.
Champ, great to see you doing your thing. You were not even known before you started this quest against SA. Congrats on being one of the biggest di.cks in the game and not being fedded.
Is all that "He said She said over yet?" Its the same shit in every ****in thread! Same people talking about the same shit day in day out..... Can someone other than Champion, Proxima and JFA say something? Some of you do, great, I'm not speaking about you few.
All of Torn is waiting, and please don't make it more awkward by posting after this C,P& JFA.
Your Friendly Neighborhood Bishop
And please who cares about 3rd place.....its the second loser anyway!
Good war guys! Congrats on the win, we'll get you next time. Someone threw something in the gears of our warring machine.....need to see what happened. :)