I suggest that once a faction has access to early discharge, disable future bounties on the members.
Right now factions are using bounties after early discharge has been turned on to bounty their own members to deny opponents score in a war.
Maybe I'm the only one who doesn't like this tactic, but when this is happening the war is driven more by what's happening outside than by what the members could actually do to each other.
This still wouldn't stop players from just paying for hits directly, and I don't really have a solution for that, but at least that does take a bit more work and it wouldn't be as effective.
I can't imagine this is what ranked wars are supposed to look like.
Selling my current faction after this war. 113k respect (but will go up after this war win in a day or two). Send specific offers please, annoying messages that look like "how much are you looking for?" will be ignored. I'll try to update thread with current offers as I get them.
Faction banner for "Audeamus", throwing in the words "Let us dare" would be nice but not necessary. Graphics either some ancient Roman warriors, or gangsters from the 30s (very different options haha) either one is good; but it'd be nice if it looked like they were ready for a fight.
Would also be interested a generic private security banner for my company, no name necessary because I haven't thought of anything I like yet (haha).