It's quite tedious when mission targets are shared between many people and their revive settings prevent anyone from getting them out of the hospital. It would be great if after some amount of inactive time (a year?) their setting reverted to allowing anyone to revive them.
Rodel30: forum
Rodel30 [176739] Level 100 The Black Pearl tBP Brig Daddy
- Forum posts (Torn's count)
- 169 observed
- Archived posts
- 19
- Threads started (archived)
- 7
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From the 19 newest archived posts.
- Bugs & Issues
- Questions & Answers
- Trading Post
- General Discussion
- Company Recruitment
- Attacking
- Suggestions
- API Development
Threads started
- Ranked War Points reward without a points armory?
- Fancy number input issue
- Set Revive to All when a player is inactive
- Chain Status
- Selling 10* Adult Novelty Shop
- 10* Adult Novelty with multiple openings [sold]
- Mission: Proof of the Pudding
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It's quite tedious when mission targets are shared between many people and their revive settings prevent anyone from getting them out of the hospital. It would be great if after some amount of inactive time (a year?) their setting reverted to allowing anyone to revive them.
If a faction without a points armory participates in a ranked war, can they still earn points as a bonus reward? If so, where do they go?
Using the select all keyboard shortcut causes the cursor to jump to the end of the value and de-select the value.
I use it often when adding money to and taking money from my vault.
On Chrome, Mac OS.
Steps:
1) Go to vault
2) Click in one of the two fields
3) Hit cmd+a
4) Cursor moved to end of string, text deselected
Expected outcome: text should be selected so I can start typing a new value.
Current workaround: double clicking in the field to select the text
I use it often when adding money to and taking money from my vault.
On Chrome, Mac OS.
Steps:
1) Go to vault
2) Click in one of the two fields
3) Hit cmd+a
4) Cursor moved to end of string, text deselected
Expected outcome: text should be selected so I can start typing a new value.
Current workaround: double clicking in the field to select the text
Any chance of getting the Chain Status in the API somewhere? The main bit being current hit count (and if the chain is in cooldown or not). Other info would nice, but not necessary. It would be possible to use the attack logs and walk backward through them to find out if there is an active chain, but would require a good bit of computation.
It's a long term 10* shop. Real life has been getting busier lately so it's harder for me to keep up with the shop. Selling for 825m or best offer.
Recent archived posts
If a faction without a points armory participates in a ranked war, can they still earn points as a bonus reward? If so, where do they go?
Went well, similar experience as other traders.
Very quick and great prices.
I run into this constantly. I'd be ok with the logic that qualifies a user for Mission Target Status being the same that enables revives, but it's so frigging annoying to not be able to beat somebody up because there's a dozen other people all camping them for their missions. Even when I do set a timer and start the fight sometimes I just get an assist when I need to hospitalize, no good! And then agent standing decreases because I fail missions due to not being able to hit targets. Oy vey!
Ah, didn't find it when I searched. Difference of calling it a number input vs a money field.
Using the select all keyboard shortcut causes the cursor to jump to the end of the value and de-select the value.
I use it often when adding money to and taking money from my vault.
On Chrome, Mac OS.
Steps:
1) Go to vault
2) Click in one of the two fields
3) Hit cmd+a
4) Cursor moved to end of string, text deselected
Expected outcome: text should be selected so I can start typing a new value.
Current workaround: double clicking in the field to select the text
I use it often when adding money to and taking money from my vault.
On Chrome, Mac OS.
Steps:
1) Go to vault
2) Click in one of the two fields
3) Hit cmd+a
4) Cursor moved to end of string, text deselected
Expected outcome: text should be selected so I can start typing a new value.
Current workaround: double clicking in the field to select the text
It's quite tedious when mission targets are shared between many people and their revive settings prevent anyone from getting them out of the hospital. It would be great if after some amount of inactive time (a year?) their setting reverted to allowing anyone to revive them.
Very efficient and quick; couple ODs slowed things down, but he kept me well informed and still got a lot of losses in quickly!
Don't use morphine, use Small First Aid Kits. They fill your med cooldown less and when you have a loss one of those is often enough to get you out. Beware that using xanax has side effects and if you use too many you will lose access to a special gym later in the game.
Any chance of getting the Chain Status in the API somewhere? The main bit being current hit count (and if the chain is in cooldown or not). Other info would nice, but not necessary. It would be possible to use the attack logs and walk backward through them to find out if there is an active chain, but would require a good bit of computation.
It's a long term 10* shop. Real life has been getting busier lately so it's harder for me to keep up with the shop. Selling for 825m or best offer.
Currently full, but turnover is fairly high, so if you want to shoot me a message whenever you're looking I might have a spot.
I have 3 employees that are quitting/inactive, and I need to replace them as soon as I can. Just apply!
[company has been sold]
I'm not sure I follow... So you can change the order of specialization branches, but to do so you need to unset all of the specializations to the right and work your way back?
Does steadfast remain selected just no upgrades in it? Or does that first branch open up so you can pick a different speciality?
I guess I would expect that sectors farther from center would have more territories than those closer to center. So likely 900+ territories in Sector 7? Even if it was spread evenly, that'd put almost 600 in sector 7. And by the time two weeks passes (and thus hopefully another sector opens) factions can be up to a max of 5 territories each. So with 600 territories that's a minimum of 120 factions that could be holding land. Good to know!
I'm curious if we know about how many territories will be available in Sector 7. Anyone have that info?
I did not.
Today I received a new mission, Proof of the Pudding. The tasks are to 1) buy an M16 A2 Rifle 2) Use that rifle to get a damaging hit on the target 3) send rifle to target. I successfully obtained the rifle, and got that objective checked off. Then I attacked the target and hit them with the rifle. When I went back to my missions, it didn't show the second item as complete. The attack log is http://www.torn.com/loader.php?sid=attackLog&ID=2c901b0bcda1adde3f19d4724fe98057
Any thoughts?