I think that the defender should attempt to run if in a losing situation or if the attacker has 10 levels above the defender, and the chance of succeeding be (defender's speed+defender's dexterity)/(attacker's speed+attacker's dexterity), this would require people train up speed and dexterity more diligently and will make the game more interesting. It shouldn't be overpowered for the defender because if you are over 10 levels above the attacker, there should be a fairly low chance that running will be successful.
You could just stop playing for about a month or so, usually by then, they'll probably lose interest, in the meantime, store your money in the bank, or if you can, store it in a reliable stock. By the time you get back on, hopefully the stock will have increased your cash, you should get back 3 refills, and by that point, I doubt they'll be very interested in attacking you as they'll probably think you've quit
To my knowledge, there is no way to get jailed stealing jackets from the clothing store, if you do get jailed or a blue result, mind sending a screenshot?
You could just stop playing for about a month or so, usually by then, they'll probably lose interest, in the meantime, store your money in the bank, or if you can, store it in a reliable stock. By the time you get back on, hopefully the stock will have increased your cash, you should get back 3 refills, and by that point, I doubt they'll be very interested in attacking you as they'll probably think you've quit
I think that the defender should attempt to run if in a losing situation or if the attacker has 10 levels above the defender, and the chance of succeeding be (defender's speed+defender's dexterity)/(attacker's speed+attacker's dexterity), this would require people train up speed and dexterity more diligently and will make the game more interesting. It shouldn't be overpowered for the defender because if you are over 10 levels above the attacker, there should be a fairly low chance that running will be successful.