WEE WOO WEE WOO THE ON TOPIC POLIECE IS HERE PLS ONLY SPEAK WHEN POSTING WEAPON REEEEEEEEEEEEEEE
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Hello kindly please shut the fuck up,
sincerely,
people who want to see red weapons
END 10
INT 10
LOOKING TO GET PAID 60 MIL A DAY
MAG 7 - "Deadly - 2% chance of a deadly hit"
[image: i.imgur.com]
Guandao "Empower - 54% increased strength while using this weapon" current offer 999m Instant buyout 2b
Have you ever tried to war for some territories and are met with a threatening message from the leader of a large HOF faction?
Have you ever thought "Damn that faction f**king sucks! Why are they holding such good land?"
I know I pull my hair out over this every time I attempt to put my faction into a good position on the map.
My solution: Tie Ranked warring with Territories,
Bronze: Access to sector 7
Silver: Sector 6-5 and above
Gold: Sector 4-3 and above
Platinum: Access to all sectors
Diamond+: Unlock the Island??
Peaceful factions and non warring factions should not hold territory.
This isn't the most eloquent solution nor is it one I would implement without tinkering as I am not a developer and I have no clue how this mechanic could physically be implemented. I just think something should be done to address territory warfare being a game of nepotism and who you know, instead of actual faction strength. (which I think Ranked warring will rank accurately)
Some would say that having connections and friends is a skill of its own and should grant its own perks, i.e. free territories for your friends, I would say the current map state kills competitivity and promotes bootlicking.
Adding a change like this would increase usage of Ranked Warring and in turn rank factions in ranked warring accordingly and remove the map from it's frustrating state. Independent factions are punished for remaining independent while figuratively weaker factions benefit from large alliances and becoming proxies.
TLDR: Lock territory warfare behind ranked warring.
Feedback is appreciated , happy to tinker with the idea if a discussion occurs.
Thanks for your time.
EDIT 2; Previous suggestion by Mysteria
Probably read this months ago and sub consciously made this suggestion without realizing it was a dupe, props to her for the idea
Recent archived posts
WEE WOO WEE WOO THE ON TOPIC POLIECE IS HERE PLS ONLY SPEAK WHEN POSTING WEAPON REEEEEEEEEEEEEEE
Damn looks like both sides showed up big time.
Not looking forward to rematch on either
14:59:51 - 28/09/26 You sent $100,000,000 to Dusche
Bet paid!
I'll take
100m on TNLF qtb
What I don't understand is grown people's obsession with sharing their sexual preferences with randomers on discord
Goon Master General over here
Careful describing it too well, might catch yourself a warning.
Ranked Welfare™
I feel personally attacked.
ggwp
Darkline down 4000 score heading into the weekend.
My 250m vs your 500m on DkL to win, if anyone is interested. (DkL wins you give me 500m)
With wars being more 50/50 it's 100% not sustainable for a faction to go all out every week
A "Warfare" tree is an interesting thought experiment, increased respect gains, temp recovery, revitalize might be a bit overkill though.
Yes i know we have agression, but thats more stat based
Yeah I'd assume it will take awhile for everything to fall into place unfortunately but as a long term game it's a blip on the radar
A lot of people only writing in here hoping to push the devs in the direction that will benefit their own faction, and a bunch of loser trolls but thats to be expected.
Currently it's a huge step in the right direction, the matches we have had since the changes have been well matched up, despite us terming due to already knowing we'd get our asses kicked due to already fighting them.
Next week onwards will be a important time at least for us to properly test the matches we get during our real war month.
In regards to score limits, there definitely needs to be a reduction at least in the higher brackets, with matches being somewhat even, a large score lead doesn't make much sense since usually there isn't much lead being gained in close wars, often lasting multiple days with the winner eventually "overpowering" and gaining the large score they need to get the match finished/opponent to conceed.
450m on snuggies qtb
Void if PRE termed or db
No outcome on ''. If you see this please contact game staff.
Spotted in the log
You're such a pathetic attempt at a troll
- Manual labor 115,059
- Intelligence 143,892
- Endurance 176,149
- Total 435,100
Candle shop only 7*+