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Tibit: forum

Tibit [2023328] Level 70 Federal

Forum posts (Torn's count)
193 observed
Archived posts
179
Threads started (archived)
30

Boards

From the 179 newest archived posts.

Threads started

Most-liked posts

Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

Signatures Auction! (Ended) · · 19 likes

Say hello to Zeus · · 18 likes

My baby, he's 2.5 months old

 

[image: i.imgur.com]

[image: i.imgur.com]

RW Bug · · 7 likes

Dozens of players committed days of focus, coordination, and effort into this war, only for it to be lost to a bug. Ten days later, we still have no resolution, and are told not to even raise the topic. Expecting us to remain silent about wasted time and unrewarded work sends the message that our investment as players doesn’t matter.

Looking for a faction; post details here · · 3 likes

Looking for an English speaking faction

My primary goal is making money to hit the 2b bank investment goal. I need an estimation of how much money I'll be making if I do join your faction as I am not very knowledgeable about factions, how active you expect me to be, what I should know about how your wars work, and so on.

 

I used to be in a warring faction a while ago, and what bored me out was having to "call hits" a few minutes before someone got out of hospital, and everyone camping chat to be the first to write.... After a few wars that's what ultimately made me want to leave. Explain how your faction does it differently, as this seems like a very messy and boring way of doing things.

Signatures Auction! (Ended) · · 7 likes

Recent archived posts

Sad to be quitting Torn but the players on Global are just too mean for me · · 6 likes

Will never forget the day I sent a Tampon to some "girl" seeking attention in global and her simps started hospitalizing me.

 

Avg Global Chat enjoyer

 

 

I recommend disabling it

[Script] RW Cache Value ·

This games cool · · 1 like

You rate it...?

Say hello to Zeus · · 1 like

Such a cute baby

Say hello to Zeus ·

Haha yes he is very charming

Say hello to Zeus · · 18 likes

My baby, he's 2.5 months old

 

[image: i.imgur.com]

[image: i.imgur.com]

Female playaDoes anyone else enjoy talking to stra ·

This would’ve gone better if it stayed inside your head.

Goodbye,Torn · · 4 likes

Ma’am, this is a hospital.

MUG METAL FINISHES ON 9TH ·

Eliminated from the event, promoted to economic threat.

1ST PLACE VILAGE IDOITS HELL YEAH! · · 5 likes

Why grind for a week when you can optimize failure in one night?

How to win eliminations like an IDOIT · · 10 likes

Village Idiots didn’t lose early. You just speedran the event and unlocked Training Mode while everyone else is still stuck in Hospital Simulator

Cheap RW Weapons · · 1 like

He sells the bestest of wepons, I very recommend 

Premium RWs | High DMG Sure Shot | Cheap · · 1 like

bump

INFINIX's RW WEAPONS, BEST PRICE · · 1 like

Smooth trade!

Premium RWs | High DMG Sure Shot | Cheap · · 2 likes

🏛️ PREMIUM RW ARMORY 🏛️

Status: 🟢 ONLINE & TRADING | Mug Free Guarantee

📦 CLICK HERE TO BROWSE FULL STOCK (DISPLAY CASE)


 

📜 MY TRADING RULES

  • Priced to Sell: I list below market value for quick sales.
  • Negotiable: "OBO" (Or Best Offer) applies. Feel free to DM me.
  • Safe: Funds are moved instantly. No buy-mugs here.

 


 

 

 


 

✅ RECENTLY SOLD

✦ RPG (18% Warlord) - SOLD

 

INTERESTED?

DM ME AN OFFER

Thread updated daily. Subscribe for new deals.

[Script] RW War Timers · · 2 likes

Yep, found one that only tracked enemies

Then found another that tracked both + added bloat on top.

 

This one tracks both and adds nothing else, I made it for myself and the faction, only shared it to be nice :)

[Script] RW War Timers · · 1 like

 

A simple script, adds timers to both friends and enemies during RW


Torn War Timers

 

 

Enjoy

Rip mug bots? ·

Implemented tracking = Ched has added a sticky note to his monitor that says 'Look at logs later.'

 

See you all in 2030 for the ban wave.

Ranked Wars Engagement Index Idea ·

I don't know a lot about the current system in depth, so this is an outside developer's view on it. If this idea has been explored already then I'd like to know the counterarguments to why this wouldn't work.

 

You fix terming by making it unprofitable.

One idea would be an Engagement Index that scales war rewards based on how much both sides actually fight across the whole war. If a war goes dead for hours or days, both factions’ EI drops and their payouts drop with it. 

 

To get a high EI you need things that look like real fighting:

  • Hits spread across many members

  • Hits spread across the whole war, not 2 hours then nothing

  • Real targets, based on FF

  • Reciprocal action, not scripted turn taking

  • Actual resource burn like meds, revives and sustained pressure

  • + Additional things...

 

However, EI is hidden, no one should know how it works and what affects it.

 

If two factions try to term, they basically have to simulate a real high-effort war for days straight just to keep their EI up. That costs time, meds, energy and coordination. At that point, faking it is just as expensive as actually fighting.

 

This doesn’t remove the option to term. It removes the value in doing it.

The grueling state of ranked wars Ched wanted · · 2 likes

You fix terming by making it unprofitable.

One idea would be an Engagement Index that scales war rewards based on how much both sides actually fight across the whole war. If a war goes dead for hours or days, both factions’ EI drops and their payouts drop with it. (I don't know a lot about the current system in depth, so this is an outside developer's view on it)

 

To get a high EI you need things that look like real fighting:

  • Hits spread across many members

  • Hits spread across the whole war, not 2 hours then nothing

  • Real targets, not punching friendlies or lowbies

  • Reciprocal action, not scripted turn taking

  • Actual resource burn like meds, revives and sustained pressure

  • + Additional things...

 

If two factions try to term, they basically have to simulate a real high-effort war for days straight just to keep their EI up. That costs time, meds, energy and coordination. At that point, faking it is just as expensive as actually fighting.

 

This doesn’t remove the option to term. It removes the value in doing it.