Im not sure what you mean, since your post makes little to no sense... If you could say it to where I could understand, then maybe I could help you understand.
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Campbelld19 [2120122] Level 5
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Im not sure what you mean, since your post makes little to no sense... If you could say it to where I could understand, then maybe I could help you understand.
I can see where Otaku-15 is coming from though. It would be interesting. If a person is mugged or hospitalized, it would be a nice addition to initiate a kidnapping of the person's significant other. It would allow for the kidnapper to gain money that could be used for a faction or to buy things that they needed. Also, if you were attacked but they were a higher level, you could initiate a kidnapping of their spouse as revenge. What happens to the person kidnapped makes no difference. They could be allowed to help the negotiation or the developers could just make it to where a kidnapped person is "inactive" for a period of time, as in not being allowed to fight or go to the gym, but can talk with their spouse to get them to pay randsome. This feature could be added just like the mugging, leaving and hospitalization choices they have but right after or you could initiate it against someone who attacked you previously.
I personally think it is a cool idea and one that could possibly inhance the game. Just my opinion though.