Welcome to the Whining Toddler, where we do the whining and you're the toddlers!
Our very respectful (not) pub is currently at 8*, aiming for 9*. Our employees are a healthy mix of experienced manager, bouncer and promoter, and not-so-experienced bartenders and waiters. If the drink gets mixed wrong or maybe spilled over you, please contact the management. Your next beer is on us.
We are currently looking to fill out our numbers with more experienced bartenders, so if you have the stats (35k+ end/man) and can juggle bottles while pouring drinks, please do apply! I am looking particularly at employees that won't up and leave in a week. We have all the set up to return to 9* in a few weeks, missing only a couple more reliable, experienced employee, willing to wait for the company to grow.
It's very good for boosting that nerve bar, and to get the extra 300 energy for training or chaining every couple of weeks!
Free rotational trains - every 2 days at 8*
Option to purchase trains - 30 trains per 10 days while we're at 8*
A fun boss, and a great DJ every tuesday on company chat!
Apply through mail or directly here (don't forget to include your soft skills like juggling or stand up comedy): https://www.torn.com/joblist.php#?p=corpinfo&ID=81198
I don't think there's a misunderstanding here, Ched. Smaller factions cannot keep a chain alive after they reach the unlocked max - so if you can only do 5k chains that end in half a day, without cooldown hits, your international players don't get to participate, your SSL players don't get to participate, and there have been numbers presented that show the small faction usually gets 30% extra respect from cooldown hits.
Some factions won't have the player diversity to host chains in several different timezones to even allow for international participation in a different day, and non stacked users will hardly have a chance to contribute.
So you're effecticely forcing a growing faction to chain more, to spend much more time and human resources to grow, or to alienate players in different timezones/play styles, to catch up to the bigger factions, just because of the ranked warring mechanics that many of them will never use. As far as we've seen, the respect gains in ranked warring aren't all that meaningful to be a reliable source of growth.
Has the committee read this thread prior to answering your query? Or did the inside discussion happen before? Because it seems like a simple and elegant solution to kill both the chain and the cooldown when a ranked war starts.
As for this comment: "If you want to continue to receive the chain scaling bonus on all hits, it's very simple - just keep the chain alive."
We can't keep the chain alive if we don't have the resources to unlock it. That's the biggest difference for small respect factions. When you're in the millions, you get to play around more with the respect. But when you're in the thousands, each perk is costly. This increases the divide between bigger factions and smaller ones. Maybe it is intended - to slow down faction growth - but there's no mention of that in your original post, so it sounds unintended, which makes people really eager to open your eyes to it.
That said, we *can* still count cooldown hits even if they don't have the bonus respect to them, to keep including the players that can't be online for the chain or do full hits for the duration. It'll just make the chains weaker.
In general, it seems like an overkill solution, with far wider consequences than originally intended to solve an issue for those who want to enjoy a small new part of the game (ranked wars).
It's not a complex suggestion, but upkeep is an annoying little thing we have to remember constantly... and if you have a vault, then you keep removing money from vault, to pay on the same page... So this is a 3-in-1:
1. To allow people with vault access to pay upkeep directly from the vault. Button "Pay upkeep" and another "Pay from vault"
2. To allow people to prepay upkeep. This would help spouses with their arrangements. "Deposit |2000000| for upkeep payment". When it runs out you get an event. "Your upkeep fund has run out. Go to your property to pay, or add more funds."
3. To allow people to autopay upkeep directly from vault (you set like: pay upkeep from vault every 3 days). If the vault doesn't have enough, you get an event warning upkeep wasn't paid.
Following the trend, I'm looking for a faction that has a good atmosphere and a lot of wars to spend some time in (a month or two). Recently returned to Torn and I'm not back into the loop of factions yet.
>> Thank you everyone who messaged! 💚 'm good now.
I think a fair to point to make in Making Money is ranked wars. Many small factions take in young players for ranked warring and it seems to pay better than selling losses...
Following the trend, I'm looking for a faction that has a good atmosphere and a lot of wars to spend some time in (a month or two). Recently returned to Torn and I'm not back into the loop of factions yet.
>> Thank you everyone who messaged! 💚 'm good now.
19:37:34 - 09/04/26 You used 5 nerve and critically failed pickpocketing a sex worker going to the hospital for 5h 08m 23:52:16 - 09/04/26 You used 5 nerve successfully pickpocketing an elderly man gaining $1,871 23:52:22 - 09/04/26 You used 5 nerve successfully pickpocketing a student gaining $870 02:29:28 - 10/04/26 You used 5 nerve successfully pickpocketing a young man gaining 1x Cardholder 02:29:35 - 10/04/26 You used 5 nerve successfully pickpocketing a rich kid gaining 1x MP3 Player, 1x Headphones, 1x Billfold 02:31:17 - 10/04/26 You used 5 nerve successfully pickpocketing a junkie gaining $240 14:20:39 - 10/04/26 You used 5 nerve successfully pickpocketing a gang member gaining 1x PCP, 1x Zip Wallet, 1x Glue 14:20:45 - 10/04/26 You used 5 nerve successfully pickpocketing a businesswoman gaining 1x Billfold, 1x Vitamins, 1x Medical Bill 14:20:49 - 10/04/26 You used 5 nerve successfully pickpocketing a drunk man gaining $721 15:07:51 - 10/04/26 You used 5 nerve successfully pickpocketing a postal worker gaining 1x Lottery Voucher (unique) 15:07:57 - 10/04/26 You were awarded the honor: Slim Pickings 15:07:57 - 10/04/26 You used 5 nerve successfully pickpocketing a young woman gaining 1x Zip Wallet