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1nsani7y: forum

1nsani7y [2404569] Level 52 Moretti Crime Family MCF Soldier

Forum posts (Torn's count)
57 observed
Archived posts
52
Threads started (archived)
10

Boards

From the 52 newest archived posts.

Threads started

Most-liked posts

Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.

10* AN hiring · · 1 like

No tax

Currently selling trains to an employee

Looking for man and end

The Asylum Trading Corner, FLOWERS and PLUSHIES · · 4 likes

Welcome to The Asylum

 

Buying flowers, plushies and more

 

I offer high prices

 

100% safe trades

 

Click my link to see my prices

https://tinyurl.com/1nsani7y

 

Just set a trade or DM me

Have a great day

 

Looking for Work? Post your Stats here · · 1 like

Looking for wherever I can make the most money :)

 

  • Manual labor 38,518
  • Intelligence 118,513
  • Endurance 100,385
  • Total 257,416

 

+4 EE

N/A · · 1 like

N/A

Make Raiding worth it · · 2 likes

Just the thoughts of a humble Torn enjoyer:

(Possibly a stupid suggestion, possibly not, just a thought that came to me haha)

Raiding is purely destructive and therefore not really utilised that much, however, I think that it would be pretty cool if raiding was made to be more important.

 

My suggestions - 

 

  1. Raiding would have the ability of 'stealing' respect from another faction.
  2. Raiding could only be done on a faction within a certain bracket of respect of the attacking faction.
  3. A cooldown would occur after a raid for the faction raided to prevent absolute annihlation within a short time period.
  4. A limit set to a percentage of max respect could be lost per raid.
  5. To keep the destructive element of raids, the lowest bracket could result in destruction of the faction. 
  6. A time limit set to the raid to prevent the raid from lasting an incredibly long time and to give a slight advantage to the defenders if the plan is to simply ward off the attack. 
  7. Maybe a short warning period for the faction being raided, say 1 day to allow for preperations to be made.

 

The consequences - 

 

  1. The exponential growth of the largest factions could be slowed, perhaps allowing smaller factions to not be left completely in the dust.
  2. There would be something on the line for a faction to gain and to protect.
  3. Whereas in faction warfare where both sides can come out with rewards and terming is commonplace, raiding would allow for a higher reward for the winner in terms of respect but would also cause tension and possibly create enemies.
  4. Alliances would form and shift.
  5. Smaller factions could scrap to gain more respect quickly but make enemies in the process, increasing the likelihood or getting raided themselves.
  6. There would be a higher sense of danger for factions 

Recent archived posts

Make Raiding worth it ·

+

Make Raiding worth it · · 2 likes

Just the thoughts of a humble Torn enjoyer:

(Possibly a stupid suggestion, possibly not, just a thought that came to me haha)

Raiding is purely destructive and therefore not really utilised that much, however, I think that it would be pretty cool if raiding was made to be more important.

 

My suggestions - 

 

  1. Raiding would have the ability of 'stealing' respect from another faction.
  2. Raiding could only be done on a faction within a certain bracket of respect of the attacking faction.
  3. A cooldown would occur after a raid for the faction raided to prevent absolute annihlation within a short time period.
  4. A limit set to a percentage of max respect could be lost per raid.
  5. To keep the destructive element of raids, the lowest bracket could result in destruction of the faction. 
  6. A time limit set to the raid to prevent the raid from lasting an incredibly long time and to give a slight advantage to the defenders if the plan is to simply ward off the attack. 
  7. Maybe a short warning period for the faction being raided, say 1 day to allow for preperations to be made.

 

The consequences - 

 

  1. The exponential growth of the largest factions could be slowed, perhaps allowing smaller factions to not be left completely in the dust.
  2. There would be something on the line for a faction to gain and to protect.
  3. Whereas in faction warfare where both sides can come out with rewards and terming is commonplace, raiding would allow for a higher reward for the winner in terms of respect but would also cause tension and possibly create enemies.
  4. Alliances would form and shift.
  5. Smaller factions could scrap to gain more respect quickly but make enemies in the process, increasing the likelihood or getting raided themselves.
  6. There would be a higher sense of danger for factions 

Looking for Work? Post your Stats here ·

Found

Buying or Selling a Company? -Advertise Here- ·

Selling 10* AN,

 

Active and loyal employees,

Selling trains,

 

Looking for 900m

10* AN ·

Selling 10* AN,

 

Active and loyal employees,

Selling trains,

 

Looking for 900m

Buying or Selling a Company? -Advertise Here- ·

Selling 10* AN,

 

Active and loyal employees,

 

Message me with offers.

10* AN ·

bump

Buying or Selling a Company? -Advertise Here- ·

Selling 10* AN,

 

Active and loyal employees,

Gross income over 2.3mill per day,

Selling trains,

 

Message me with offers.

 

10* AN ·

bump

10* AN hiring · · 1 like

No tax

Currently selling trains to an employee

Looking for man and end

10* AN ·

Selling 10* AN,

 

Active and loyal employees,

Gross income over 2.3mill per day,

Selling trains,

 

Message me with offers.

Buying or Selling a Company? -Advertise Here- ·

Selling 10* AN,

 

Active and loyal employees,

Gross income over 2.3mill per day,

Selling trains,

 

Message me with offers.

9* AN looking for Employee ·

9* AN 

No tax

Looking for 12k END and 6K MAN or higher

Looking for Work? Post your Stats here · · 1 like

Looking for wherever I can make the most money :)

 

  • Manual labor 38,518
  • Intelligence 118,513
  • Endurance 100,385
  • Total 257,416

 

+4 EE

Buying or Selling a Company? -Advertise Here- ·

Selling 10* AN, 850m open to offers

Buying or Selling a Company? -Advertise Here- ·

selling 10* AN, good and loyal employees, message me with offers

10* AN [HIRING] ·

Looking for an active player.

 

40k+ END

20k+ INT 

 

Rotational trains

 

[HIRING] 10* AN ·

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[HIRING] 10* AN ·

b

 

[HIRING] 10* AN ·

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