Aethran: forum
Aethran [2492411] Level 100
- Forum posts (Torn's count)
- 135 observed
- Archived posts
- 121
- Threads started (archived)
- 5
Boards
From the 121 newest archived posts.
- Fun & Games
- Attacking
- Company Recruitment
- Bugs & Issues
- Community Events
- General Discussion
- Suggestions
- Faction Recruitment
Threads started
- Cracking: heat reduction edu bug
- uying Stat Spies!
- Buying spies!
- To whomever just mugged me...
- Bug with Duke mission "Proof of the Pudding".
Most-liked posts
Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.
You first. :)
mine
Manual labor 2,559Intelligence 5,393Endurance 3,944
Paying 50 million +1 mill bonus for every day under 14 at the end.
PM me please. :)
Just finished this course and my rig that used to generate zero heat has suddenly begun heating up. I'm thinking the edu is working the wrong way around.
As per the title, need them today and in the future, pm me your rates and availability. :)
Recent archived posts
Just finished this course and my rig that used to generate zero heat has suddenly begun heating up. I'm thinking the edu is working the wrong way around.
Someone else can just get that retal then, if it's just low stat players relying on this there should be plenty of others in your fac that can take them down.
If you're the only one in your fac that can get the retal on this one guy then they're clearly not a "lower-stat player" (plus I'd argue relying on one strong player to carry the fac is a losing strat in itself, but that's offtopic).
And if it's suddenly a whole bunch of people hiding under your ass then that's a bunch of people wasting their time and e doing nothing else while letting your team mates run over them and their fac.
Again, teamwork. Torn is not a solo game.
If you're the only one in your fac that can get the retal on this one guy then they're clearly not a "lower-stat player" (plus I'd argue relying on one strong player to carry the fac is a losing strat in itself, but that's offtopic).
And if it's suddenly a whole bunch of people hiding under your ass then that's a bunch of people wasting their time and e doing nothing else while letting your team mates run over them and their fac.
Again, teamwork. Torn is not a solo game.
You all realize you can just have someone else fight the stalling people? It's called teamwork.
Looking to buy all available trains in a 7* (preferably higher) candleshop for the months july through october (end the sunday after Halloween)
- Manual labor 68,445
- Intelligence 33,967
- Endurance 70,222
- Total 172,634
And subsequently devoured by the maddened citizens...
ba-bump
Congrats on war well f**king fought. Trading blows till the bitter end. :D
Mad respect for all you guys in PM. War's almost over? Not a chance. You guys are as stubborn as we are.
As per the title, need them today and in the future, pm me your rates and availability. :)
If it's not about the rewards and just having fun fights then the current system is just fine. The proposed system will still result in the strongest factions having to wait ages for a fair and fun matchup once the ranks settle simply due to there not being a lot of facs in their weight class. But it would come at the cost of ruining the fun of everyone they have to step on on their way there.
The current system has basically predivided every fac into weightclasses and then put them all on the same leaderboard. That gives a perceptual problem.
Give each weightclass their own leaderboard and noone's going to argue that a diamond featherweight can kick the ass of even the lowest rank heavyweight.
If a fac changes weightclass they'll temporarily get some more heavily weighted changes to their rank, like for example if a diamond lightweight drops to featherweight, they'd lose extra points if they lost and gained less if they won. And vice versa if they went up to middleweight.
edit:
As for the lack of matches for the heaviest weightclass, there's simply no clear solution to that. Though I'd argue the limit on being able to match with the same opponent could be eased.
Alternatively let people set up their own fights that uses the ranked war mechanics, call them Termed Wars.
The current system has basically predivided every fac into weightclasses and then put them all on the same leaderboard. That gives a perceptual problem.
Give each weightclass their own leaderboard and noone's going to argue that a diamond featherweight can kick the ass of even the lowest rank heavyweight.
If a fac changes weightclass they'll temporarily get some more heavily weighted changes to their rank, like for example if a diamond lightweight drops to featherweight, they'd lose extra points if they lost and gained less if they won. And vice versa if they went up to middleweight.
edit:
As for the lack of matches for the heaviest weightclass, there's simply no clear solution to that. Though I'd argue the limit on being able to match with the same opponent could be eased.
Alternatively let people set up their own fights that uses the ranked war mechanics, call them Termed Wars.
spill
Looking for work in 3* (at least) meat warehouse.
Workstats:
Manual Labor:27,248
Intelligence:29,386
Endurance:49,587
Employee Effectiveness merits: 7/10
Active daily, regularly rehab.
Workstats:
Manual Labor:27,248
Intelligence:29,386
Endurance:49,587
Employee Effectiveness merits: 7/10
Active daily, regularly rehab.
Why do we have to wait till November!?!?
JUST GIVE ME MY PRIZE NOW!!!
JUST GIVE ME MY PRIZE NOW!!!
What do you call bunny-shaped bread?
A YEASTER BUNNY!
A YEASTER BUNNY!
- Manual labor 15,216
- Intelligence 27,781
- Endurance 31,132
- Total 74,129
active daily.
Looking for 7* pub!
- Manual labor 14,775
- Intelligence 27,741
- Endurance 30,865
- Total 73,381
Active Daily.
Looking for 10* Pub
HIRED
Current workstats:
- Manual labor 9,509
- Intelligence 27,666
- Endurance 27,645
Same here, flight time is normal now.