i've been on this game over (Ten year's). first off people moaned about being (hospitalised) because they were spending hours in torn hospital. which as we all knew hospitalising a person gave the lowest (Experience) soon mugging will give the lowest (Experience) earner which i find crazy or developers jus have no idea about torn or what to do with players who moan anyway it's unfair. But! OK who am i to judge. what i dont get is why (Leaving or hospitalising) get's you the same Experience (REALLY?) because i thought you get the highest (XP) gain for leaving players. half (XP) for mugging players and lowest (XP) for hospitalising players. At the end of the day (mugging is a part of torn so deal with it) it earn's u honour bars as well as other things plus why do i feel like this is more for factions it is not right by a long shot. i could under stand if hospitalising and mugging gave u half XP (but hospitalising and leaving) same XP. Ok i'll hospitalise everyone i attack since i't the same as leaving a person apparently which is really stupid an one sided. so lets see how long it take's for people to say awww i preferred to be mugged than spend all this time in hospital.. as it is their's nothing stupid about the new updates really but their really is a big flaw here if people don't mind me saying. yes i am angry because it makes no sense at all
777pokerdude777: forum
777pokerdude777 [272736] Level 70 Federal
- Forum posts (Torn's count)
- 22 observed
- Archived posts
- 5
- Threads started (archived)
- 2
Boards
From the 5 newest archived posts.
- Community Events
- Questions & Answers
- Missions
Threads started
Most-liked posts
Likes as archived at fetch time, adjusted for how long each post had been up. Scored posts only; the full score pass runs after the import.
i've been on this game over (Ten year's). first off people moaned about being (hospitalised) because they were spending hours in torn hospital. which as we all knew hospitalising a person gave the lowest (Experience) soon mugging will give the lowest (Experience) earner which i find crazy or developers jus have no idea about torn or what to do with players who moan anyway it's unfair. But! OK who am i to judge. what i dont get is why (Leaving or hospitalising) get's you the same Experience (REALLY?) because i thought you get the highest (XP) gain for leaving players. half (XP) for mugging players and lowest (XP) for hospitalising players. At the end of the day (mugging is a part of torn so deal with it) it earn's u honour bars as well as other things plus why do i feel like this is more for factions it is not right by a long shot. i could under stand if hospitalising and mugging gave u half XP (but hospitalising and leaving) same XP. Ok i'll hospitalise everyone i attack since i't the same as leaving a person apparently which is really stupid an one sided. so lets see how long it take's for people to say awww i preferred to be mugged than spend all this time in hospital.. as it is their's nothing stupid about the new updates really but their really is a big flaw here if people don't mind me saying. yes i am angry because it makes no sense at all
i have to disagree with the new attacking system. A good amount of players mug this has always been the way to earn quick money on torn. i like the old system was fair (leave for high XP mug for medium XP and hospitalise for low changing this feels like it is in favour for factions
Recent archived posts
i have to disagree with the new attacking system. A good amount of players mug this has always been the way to earn quick money on torn. i like the old system was fair (leave for high XP mug for medium XP and hospitalise for low changing this feels like it is in favour for factions
i've been on this game over (Ten year's). first off people moaned about being (hospitalised) because they were spending hours in torn hospital. which as we all knew hospitalising a person gave the lowest (Experience) soon mugging will give the lowest (Experience) earner which i find crazy or developers jus have no idea about torn or what to do with players who moan anyway it's unfair. But! OK who am i to judge. what i dont get is why (Leaving or hospitalising) get's you the same Experience (REALLY?) because i thought you get the highest (XP) gain for leaving players. half (XP) for mugging players and lowest (XP) for hospitalising players. At the end of the day (mugging is a part of torn so deal with it) it earn's u honour bars as well as other things plus why do i feel like this is more for factions it is not right by a long shot. i could under stand if hospitalising and mugging gave u half XP (but hospitalising and leaving) same XP. Ok i'll hospitalise everyone i attack since i't the same as leaving a person apparently which is really stupid an one sided. so lets see how long it take's for people to say awww i preferred to be mugged than spend all this time in hospital.. as it is their's nothing stupid about the new updates really but their really is a big flaw here if people don't mind me saying. yes i am angry because it makes no sense at all
35
90
4 would be better 1week for each mission an since the city's been updated i think searching for them would be better a nice little surprise on the map yay lol :D