So the trade input has already some shortcuts (not sure if people use them that often or not). Woud like to add two more to it. So if we place a:
+amount it would place that amount(assuming the player has it in the wallet) to the trade -amount it would remove from the trade to the wallet the amount (assuming such amount is on the trade)
I guess this will make life easiyer to make sure the player removes or add a particular amount to/from wallet or to/from trade.
Thanks in advance (hope there is no other topic with a similar request, but if there is i could not find it)
I was trying to check what crimes numbers were need to get to where i am and that, however when i go to log's and place to present me the list of all sucessfull crimes it's only showing the ones from GRAFFITI. No about bootlegging or Search for cash crimes and i am almost level 100 in Search for cash and almost level 50 in bootlegging This is my image https://i.imgur.com/kAdbpvk.png
Did ask for anoher faction friend to present me with is example and it's similar (is example is for mobile) My faction friend is almost 70 Search for cash crimes and 50 in bootlegging and for him it does show this https://ibb.co/WvdBDjD
After a while someone told me to use the "Crimes sucess" from the left dropdown and that one show it all. But still the middle one should work the same.
Recently was traveling to South Africa and noted the travel counter is not working. Noted as well all other's counters work as expected except the travel one. I enable/disable torn tools just in case it was an issue with it and not with the game it self. All other's counter are working as normal (clock, Nerve bar, life and Chain). Can't check the Energy has it is over the limit.
To reproduce this just travel to some place and you will see the timer will not countdown.
Thanks in advance
It seems that by cleaning the cache fixed this. (no idea why would the cache alter a javascript timer, weird)
So first of all I have never killed any of NPC's, however from what have been gathering it seems they mostly give weapons. Anyway, my suggestions was to change the type of loop and NPC gives and instead being only weapons to change to anything where it would depend of the NPC location. When speaking about location i mean like having little dot's randomly moving around the city map and depending where they are or in this particular case what they have close to there locations the loot would depend of that... For example, i ppl kill the NPC when he is near the Hospital it would give Blood, Drugs, etc If close to a weapon shop or something weapon related them the price would be weapons and armors If close to the library, the city hall or something book related the prizes would be books... etc etc etc
The idea was to check what is the closest shop to him when he dies and depending the prizes will change according to is location ...
was checking console (cause of some script i was altering) and noted a error happening sometimes. Traying to make sure the error was not coming from TornTools and or any other script i turn them off TamperMonkey and Torntools. So with all this script tools turn off i sometimes i was having the follow console error: Uncaught (in promise) SendbirdError: Command received no ack. at new t (vendors.f0a981f5638500c4be17.js:1:883996) at Function.get (vendors.f0a981f5638500c4be17.js:1:888604) at vendors.f0a981f5638500c4be17.js:1:966656
Asked IceBlueFire if this should be happening and he asked to placed here in bug's. One thing that i noted is that this seems only been happening in faction chat, however i don't chat much in other's chats so maybe this is just a coincidence.
With this being said and not much else to say about it i leave you thinkering ... Have fun and feel free to private me to ask me for more info (if need)
was checking console (cause of some script i was altering) and noted a error happening sometimes. Traying to make sure the error was not coming from TornTools and or any other script i turn them off TamperMonkey and Torntools. So with all this script tools turn off i sometimes i was having the follow console error: Uncaught (in promise) SendbirdError: Command received no ack. at new t (vendors.f0a981f5638500c4be17.js:1:883996) at Function.get (vendors.f0a981f5638500c4be17.js:1:888604) at vendors.f0a981f5638500c4be17.js:1:966656
Asked IceBlueFire if this should be happening and he asked to placed here in bug's. One thing that i noted is that this seems only been happening in faction chat, however i don't chat much in other's chats so maybe this is just a coincidence.
With this being said and not much else to say about it i leave you thinkering ... Have fun and feel free to private me to ask me for more info (if need)
shelving units in dorm is slightly ambiguous - 1 speakers on locker room wall - 2 stretchers in infirmary storage - 6 plants next to shelving in library - 3
Hello, I understand that progress is inevitable, but it should ideally result in improvements, not setbacks. It feels like we've regressed from the Bronze Age to what can only be described as the Dark Ages, and that's certainly not a positive development.
Here's a list of features that I remember and appreciated:
Not having the automatic scrolling to the most recent message when someone sends a new message.
The absence of a fast-close button.
Messages without clickable links.
When we traveled to different cities, the chats would close once we reach back to torn (At this moment i have chats from Mexico, Hawaii, and Switzerland).
The chat now closes if we spend an extended amount of time in another tab, possibly due to a connection timeout.
On the positive side, there are some new features that are quite useful:
The addition of a search input in the friends list.
However, there are notable omissions in the current version:
The absence of a search input in the faction list.
The lack of a search input in the Met list.
All in all, the overall experience seems to have taken a step back, and that's disappointing.
I was trying to check what crimes numbers were need to get to where i am and that, however when i go to log's and place to present me the list of all sucessfull crimes it's only showing the ones from GRAFFITI. No about bootlegging or Search for cash crimes and i am almost level 100 in Search for cash and almost level 50 in bootlegging This is my image https://i.imgur.com/kAdbpvk.png
Did ask for anoher faction friend to present me with is example and it's similar (is example is for mobile) My faction friend is almost 70 Search for cash crimes and 50 in bootlegging and for him it does show this https://ibb.co/WvdBDjD
After a while someone told me to use the "Crimes sucess" from the left dropdown and that one show it all. But still the middle one should work the same.
So the trade input has already some shortcuts (not sure if people use them that often or not). Woud like to add two more to it. So if we place a:
+amount it would place that amount(assuming the player has it in the wallet) to the trade -amount it would remove from the trade to the wallet the amount (assuming such amount is on the trade)
I guess this will make life easiyer to make sure the player removes or add a particular amount to/from wallet or to/from trade.
Thanks in advance (hope there is no other topic with a similar request, but if there is i could not find it)
Hi Only today i noted this event existed and even before i knew is existence i was doing acts of kindness. Here was my last one (before my faction mates tell me about the event)... [image: cdn.discordapp.com][image: cdn.discordapp.com]
Hi Just find out what it was the issue. The page was at zoom 90% making the top option of any search in the input not showing (some CSS thing), since placing the entire player name or is ID makes only show one option, such option would not show. [image: cdn.discordapp.com] So at first we see the normal zoom at 100%, them i zoom in to 90% (at this point the only option disappears), them back at 100% and them 110% (more zoom does not make the options disappear)
Sorry about this, for some reason i did zoom in (no idea why, so i guess by mistake) and did not noted. Not a bug , more like a miss understanding between me and the browser.
So, for some reason i am not able to send items to some players like my spouse [2835519] , Smokey123 [248901] and many other's. For some reason they do not appear in the list if i write there names or place there id's in the input. Some they will appear if i write part of there names but has soon i write all the name they stop showing. If i use the id they never show. Check the images ...
I have already torn off torntools, logout, logout and clear cache but after all this it still does not works. This issue is happening in Google Chrome Version 108.0.5359.99 (64 bits)
however if i use firefox all it works fine ...
Thanks in advance and if i am on you can ask me stuff about this to see/understand why it is happening.
Recently was traveling to South Africa and noted the travel counter is not working. Noted as well all other's counters work as expected except the travel one. I enable/disable torn tools just in case it was an issue with it and not with the game it self. All other's counter are working as normal (clock, Nerve bar, life and Chain). Can't check the Energy has it is over the limit.
To reproduce this just travel to some place and you will see the timer will not countdown.
Thanks in advance
It seems that by cleaning the cache fixed this. (no idea why would the cache alter a javascript timer, weird)
Hi... i had 500 energy and while the server was having issues with all 505 errors and that i made 4 attacks . However the event manager only counter 2 but it's went from 500 to 400 energy. Any chance of getting some of the energy back ?
That is what i thought , you did not understood the idea lol... Temps or not it's all weapons ... and by the way if you did not noted this includes de armors as well since the weapon shop sells the armors to. So with this in mind when i saw weapons up there in the main topic i mean all kind of weapons (temp are included) and armors/cloth ...
I mean if he is near a weapon shop it's what the NPC can have on him ...