Firstly, to uncover the whereabouts of Torn, we must delve into the game itself for any clues. Two contenders emerge from the evidence, ready to be unveiled. The following discourse shall shed light upon them.
1.1 Why it is considered located at the USA?
To begin with, Torn is situated in the United States. The game meticulously crafts the backdrop of its virtual world. Though the official sources do not explicitly disclose Torn's exact location, according to the chronicles found in the official news (It's called 'Torn City Times' ) , Torn is positioned somewhere along the coastal region of Louisiana and Texas.
Indeed, the most glaring discrepancy lies in the time zone of Torn City.
If Torn is truly situated in Texas, United States, its time zone should be UTC-6(refer to photo A) . However, upon adjusting the game's display time settings(refer to photo B and C) , one would discover that Torn operates in the UTC+0 time zone. In this time zone, where English is the dominant language, only one country fits the bill: the United Kingdom(refer to photo D). Consequently, it seems that the official setting of the game aligns with the fact that Torn City's primary language is English.
After considering everyone's opinions, I have come up with a few possible explanations:
1. The game was developed (and until recently, hosted) in the UK, which is why it uses UTC. Geographically, Torn City is located in the US.
However, this explanation does not clarify why the citizens of Torn use UTC+0 time instead of UTC-6. The developers could potentially adjust the game's time to make it more realistic.
2. Another possibility is that the game simply overlooked this aspect, and as a result, it does not take into account the time zone differences.
However, this explanation does not provide a reason for why the game's time was set up by the developers.
Welcome for discussion below. Thanks for viewing this article.
From wreckage new powers their roots embed and grow
A folk shall flourish then begin decline Their greatest foe is not battles align Nor potent forces who struggle for reign 'Tis time itself, marching ever again
On life's road I've seen companions part ways Friend after friend without warning they strays Each vanishes lone without goodbye or gaze behind And thus I see this path a harsh fight time
Some fought quietly for seasons threefold more Some were laid low but up again they soar Some around me paid with their final breath And most just called to arms met speedy death
As for me, in obscurity my days wane Times quick change leaves me no place to remain What role remains I can try to fulfill? To journey through time mortals' common drudgery still
My little boat floats drifting on waters wide
Warring the waves as they surge side to side Sailing ahead to where time meets its end A lone voyager 'gainst the floods I defend
I want 10k Int, 6k End and 2,5k man, to be able to rush the Education and Medical city jobs. I would like at least 5 trains a day, but more is always good. If I like the company's specials (high star AN, Sweet Shop or some travelling boost) I might want to pay a bit more. PM me if you think you can do this for me.
From wreckage new powers their roots embed and grow
A folk shall flourish then begin decline Their greatest foe is not battles align Nor potent forces who struggle for reign 'Tis time itself, marching ever again
On life's road I've seen companions part ways Friend after friend without warning they strays Each vanishes lone without goodbye or gaze behind And thus I see this path a harsh fight time
Some fought quietly for seasons threefold more Some were laid low but up again they soar Some around me paid with their final breath And most just called to arms met speedy death
As for me, in obscurity my days wane Times quick change leaves me no place to remain What role remains I can try to fulfill? To journey through time mortals' common drudgery still
My little boat floats drifting on waters wide
Warring the waves as they surge side to side Sailing ahead to where time meets its end A lone voyager 'gainst the floods I defend
Firstly, to uncover the whereabouts of Torn, we must delve into the game itself for any clues. Two contenders emerge from the evidence, ready to be unveiled. The following discourse shall shed light upon them.
1.1 Why it is considered located at the USA?
To begin with, Torn is situated in the United States. The game meticulously crafts the backdrop of its virtual world. Though the official sources do not explicitly disclose Torn's exact location, according to the chronicles found in the official news (It's called 'Torn City Times' ) , Torn is positioned somewhere along the coastal region of Louisiana and Texas.
Indeed, the most glaring discrepancy lies in the time zone of Torn City.
If Torn is truly situated in Texas, United States, its time zone should be UTC-6(refer to photo A) . However, upon adjusting the game's display time settings(refer to photo B and C) , one would discover that Torn operates in the UTC+0 time zone. In this time zone, where English is the dominant language, only one country fits the bill: the United Kingdom(refer to photo D). Consequently, it seems that the official setting of the game aligns with the fact that Torn City's primary language is English.
After considering everyone's opinions, I have come up with a few possible explanations:
1. The game was developed (and until recently, hosted) in the UK, which is why it uses UTC. Geographically, Torn City is located in the US.
However, this explanation does not clarify why the citizens of Torn use UTC+0 time instead of UTC-6. The developers could potentially adjust the game's time to make it more realistic.
2. Another possibility is that the game simply overlooked this aspect, and as a result, it does not take into account the time zone differences.
However, this explanation does not provide a reason for why the game's time was set up by the developers.
Welcome for discussion below. Thanks for viewing this article.